Tim Degner's creative profile on folioSWEEP.

[u'Viusal', u'ux', u'UX', u'UI', u'ui', u'typography', u'Typography', u'Portland', u'infographics', u'Infographics', u'ILLUSTRATION', u'Illustration', u'illustration', u'freelance', u'Freelance', u'Fonts', u'Dashboards', u'DESIGN', u'Design', u'design', u'Graphic Design', u'Graphic design', u'GRAPHIC DESIGN', u'graphic design', u'graphic Design', u'Data Viz']

Tim Degner

(Professional)
Tim Degner

Design (Visual)

Adobe Illustrator , Adobe In-Design, Adobe Photoshop

United States

Graphic Design , Typography, Digital Art, UI/UX

TIM DEGNER<br>Design / Data / Direction<br>http://imakecharts.com<br><br>OVERVIEW:<br>> 10 years of design experience in the consumer market & retail industry<br>> Combining design & analytics to create amazing BI & new insights<br>> Revealing stories & patterns in data that often go unnoticed<br>> Visual Analytics enables you to make more informed decisions<br>> Transforms information & data into Visual Intelligence

Paul Squire

(Professional)
Paul Squire

Painting

I don't use Software , Adobe Photoshop, Logic Pro, Adobe Dreamweaver

United Kingdom

Oil and Canvas , Digital Art, Graphic Design

Paul Squire is a London based artist and musician. He creates work through traditional and modern techniques using oil on canvas, digital art and music composition. His diverse oeuvre covers portraiture, abstraction, surrealism and audio / video sequences.

Jason Frost

(Professional)
Jason Frost

Design (Visual)

Adobe Photoshop , Vray

Australia

Digital Art , Animation (3D), Fantasy Art

None

Bruno Andrade

(Professional)
Bruno Andrade

Christopher Winter

(Professional)
Christopher Winter

Entertainment

United States

You give me picture, I color it with sound.<br><br>Sound is the final layer of the illusion of media storytelling.<br><br>It smooths the rough edges of your picture like frosting does for cake.<br><br>Please visit the links provided for a more in depth bio.

Alfredo Pacheco

(Professional)
Alfredo Pacheco

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Brazil

Digital Art , Animation (3D), Fantasy Art

Álvaro Zanella Ca...

Álvaro Zanella Caetano

Hollyanne Shell

(Professional)
Hollyanne Shell

Ariel Battagliero

(Professional)
Ariel Battagliero

Lucio Simoes

(Professional)
Lucio Simoes

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Brazil

Environmental Art , Animation (3D), Digital Art, Character Design

None

Taemoor Khan

(Professional)
Taemoor Khan

David Carvalho

(Professional)
David Carvalho

Liam Thorne

(Professional)
Liam Thorne

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Australia

Concept art , Animation (3D), Fantasy Art

I am based in Melbourne, Australia and work mainly in 3dsMax, Maya, Mudbox and Lightwave.

Gary Wenjie

(Professional)
Gary Wenjie

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Digital Art , Animation (3D), Fantasy Art

Henry Ford Failure is only the opportunity to more intelligently begin again.

Paredes Larrucea ...

(Professional)
Paredes Larrucea Ramón

Meaghan Swintek

(Hobbyist)
Meaghan Swintek

Christopher Duncan

(Professional)
Christopher Duncan

Vanessa Santos

(Professional)
Vanessa Santos

Animation

Adobe Flash , Adobe Photoshop, Autodesk 3ds Max, Autodesk 3ds Max

Brazil

Motion Graphics , Matte Painting, 3D Modeling, Animation (3D)

None

Sarah Gossetti

(Student)
Sarah Gossetti

Industrial Design

Rhino 3D , Concept Designer, SolidWorks, Concept Designer

Italy

Industrial Design , Crafts, 3D Modeling, Product Design

I'm currently a Product Design student, but I've already worked in the field of Jewellery Designer for several years, I'm curious of any new experience.

Bruno Simonetti

(Professional)
Bruno Simonetti

Paulo Medeiros

(Professional)
Paulo Medeiros

Yuio Simon

(Professional)
Yuio Simon

Sylvie Varnier

(Hobbyist)
Sylvie Varnier

Bruce Souza

(Professional)
Bruce Souza

Paul Mccallion

(Professional)
Paul Mccallion

Connie Bull

(Professional)
Connie Bull

Steven Lees-Smith

(Professional)
Steven Lees-Smith

Michelangelo Stre...

(Professional)
Michelangelo Stregapede

Music

Italy

None

James Santoro

(Professional)
James Santoro

Rosalvo Andr De A...

(Professional)
Rosalvo Andr De Araujo

Ilan Chernov

(Professional)
Ilan Chernov

Charles Gilbert

(Professional)
Charles Gilbert

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called &quot;Travelling&quot; (&quot;Viajando&quot;).For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima

Tom Payne

(Professional)
Tom Payne

Henry Wang

(Professional)
Henry Wang

Animation

Autodesk Maya , Adobe Premiere, Adobe Photoshop, Adobe Illustrator

Canada

Animation (3D) , Vehicle Design, 3D Modeling, Cinematography

None

flamingbeast

(Professional)
flamingbeast

Royal Studio

(Professional)
Royal Studio

Lucas Carracedo

(Professional)
Lucas Carracedo