Jess Schultz's creative profile on folioSWEEP.

[u'watercolor', u'storytelling', u'Storyboarding', u'storyboarding', u'ILLUSTRATION', u'Illustration', u'illustration', u'textile design', u'environment design', u"children's book illustration", u'digital art', u'Digital art', u'Digital Art', u'Character design', u'Character Design', u'character design']

Jess Schultz

(Professional)
Jess Schultz

Design (Visual)

Adobe Photoshop ,

United States

Watercolor ,

Jess Schultz is a Brooklyn-based illustrator and proud connoisseur of pumpkin spiced lattes and other pumpkin-infused edibles. Her work is highly narrative with detailed line work, saturated colors and multiple patterns.

Anthony Zygavicius

(Professional)
Anthony Zygavicius

asART. 3D and mot...

(Professional)
asART. 3D and motion graphics

Pragyabindal

(Professional)
Pragyabindal

Elizabeth Dow

(Amateur)
Elizabeth Dow

Mark Soon

(Professional)
Mark Soon

Animation

Adobe Photoshop , Vray, Corel Painter

Australia

Environmental Art , Digital Art

Mark Soon, an avid comic and manga fan, has been a 3D artist in the advertising, film, and next-gen computer gaming industries for the past seven years. Mark is a versatile artist,specialized at sculpting organic character assets. Scott Campbell and Masakazu Katsura are his favorite comic artists. More of his work can be seen at his website.He is also the author of Guitar Tutorials website

Sonja Quintero

(Professional)
Sonja Quintero

Nic McLean

(Professional)
Nic McLean

Media Production

Final Cut Pro ,

United States

Cinematography , Cinematography, Film (Cinematic), Cinematography

Nic is an award winning director of photography who’s wide spectrum of projects have lead him to over twenty five countries over the last fifteen years. Growing up the son of a well traveled architectural designer, art and culture were a part of everyday life so, at age twelve, when he first handled a camera it naturally became his portal to the world. With a degree in film from U.M.B.C., Nic developed his aesthetic style shooting travel documentaries in over 30 countries, athlete profiles and action sports television series for over a decade with clients including Red Bull, Bose, Mercedes Benz & Reef. His skills in motion picture, digital cinema & water cinematography paired with his intuitive creative approach bring fresh vision to the teams he works with. When not working on cutting edge feature documentaries, commercials and television shows, Nic spends time with his wife Jessica and their son Canon.

Jan Pimping

(Professional)
Jan Pimping

Design (Visual)

Adobe Photoshop , Vray

Australia

Digital Art , Animation (3D), Fantasy Art

Illustrator/Graphic Designer

Davor Anic

(Professional)
Davor Anic

Binwang

(Professional)
Binwang

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Digital Art , Animation (3D), Fantasy Art

Fael Mondego

(Professional)
Fael Mondego

Design (Visual)

Adobe Photoshop , Vray

Brazil

Digital Art , Animation (3D), Fantasy Art

I am a musician, at really. Borned in Rio de Janeiro - Brasil. Never did digital paintings before. I am still learning!!!! Leave your comments so I can improve my skill.Here is a link for videos with my music.

Gerry Santos

(Professional)
Gerry Santos

Advertising & Marketing

Autodesk 3ds Max , Adobe Illustrator, Adobe Photoshop, SolidWorks

United States

Creative Direction , Art Direction, 3D Modeling, 3D Texturing

None

Robert Rose

(Professional)
Robert Rose

Carol Chenrong

(Professional)
Carol Chenrong

Yantao Jing

(Professional)
Yantao Jing

Computer Graphics

Vray , Adobe Photoshop

China

Fantasy Art , Animation (3D), Digital Art, Character Design

Fabricio Moraes

(Professional)
Fabricio Moraes

Industrial Design

Adobe Photoshop , Vray

Brazil

Vehicle Design , Vehicle Design

Academic Education: Graduation in Graphic Design by UniverCidade in Rio de Janeiro from 1998 to 2002.Professional Experience: Seagulls Fly Studio Rio de Janeiro, Brazil. ( a 3D animation, illustration, photo manipulation and multimedia studio. One of the biggest in Rio de Janeiro). Started in October 2002 to present days as 3D artist and animator.Courses: 1999 - Graphic Design, in DG Studio Gráfico, Niterói/RJ. 2000 - 3D Max, in AZMT, Rio de Janeiro/RJ. 2001 - CG for Cinema and TV, in Cadritech, São Paulo/SP (official certificate by Autodesk). 2002 - Modeling and Animation for Cinema and TV, in Cadritech, São Paulo/SP (official certificate by Autodesk). 2002 – TV Vignets, in Cadritech, São Paulo/SP (official certificate by Autodesk).

Will Clermont

(Hobbyist)
Will Clermont

Felipe Baldo

(Professional)
Felipe Baldo

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter, Zbrush

Brazil

Environmental Art , Animation (3D), Digital Art, Character Design

None

Riccardo Rullo

(Professional)
Riccardo Rullo

Kyriakos Kontozoglou

Kyriakos Kontozoglou

Jack Jack

(Professional)
Jack Jack

Gord Heath

(Professional)
Gord Heath

My lulu Couture

My lulu Couture

Patrick Duguay

(Professional)
Patrick Duguay

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

None

Marcilio Carmo

(Professional)
Marcilio Carmo

Design (Visual)

Adobe Illustrator , Adobe In-Design

Brazil

Art Direction , Creative Direction

Marcílio Carmo is an art director, graphic designer and illustrator from Rio de Janeiro.<br><br>Was awarded by Creative Club of São Paulo, Creative Club of Rio de Janeiro, JB Propaganda Award, New York Film Festival, London Film Festival, among others.

Elizabeth Eustace

(Student)
Elizabeth Eustace

Scott Williams

(Professional)
Scott Williams

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

I was a painting Major at the Alberta College of Art(before ACAD) and have been busy doing anything but until a few years ago. After discovering 3dsmax, I have a reawakened interest in art. I have always wanted to be in the field. I figure I am just taking the long way around!

Brian Henderson

(Professional)
Brian Henderson

Julio Cesar

Julio Cesar

Kristian Davidson

(Professional)
Kristian Davidson

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

The thing about games that really gets me (in a good way), is that when you're creating characters and worlds for, say, comics, then you can create absolutely anything you want, and you can have these characters and worlds doing anything you want, and then you can look at them, sitting in their little boxes, not doing anything. With movies you can do almost the same, except of course that it takes a LOT more work to make something believable and to have it blend in realistically with it's surroundings. When done well it can be an amazing visually experience, but again, the image sits in it's little box and you can watch it move around. But with games, you can create the most unbelievable characters, place them in completely outlandish worlds that only need to be believable in themselves, put the whole thing it's little box, and then take control of the little box!

Kim-Lara King

(Professional)
Kim-Lara King

Patrick Redmond

(Professional)
Patrick Redmond

Roberto La Piana

(Professional)
Roberto La Piana

Hayley Kyte

(Professional)
Hayley Kyte

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe In-Design, Adobe After Effects

United Kingdom

Graphic Design ,

None

Decio Arthur

(Student)
Decio Arthur

Lucas Carracedo

(Professional)
Lucas Carracedo

David Emirzian

(Professional)
David Emirzian

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Anime , Digital Art

I am seeking full time employment as a 3D Artist/Generalist. It is my goal to excel in the 3D industry. I have Dual American and Canadian citizenship. I am a fast learner and a dedicated hard worker.I am passionate about 3d production and have geared my education, internships, and recent work experience towards a career in this exciting industry. I recently graduated from Humber College with a post graduate certificate in &ldquo;Computer 3D Production and Animation&rdquo; after completing their two-year diploma program. As a 3d artist I possess strong modeling and texturing skills, as well as other general skills such as animation, rigging, lighting, and shading. As a 2d artist I have an outstanding eye for light, shade, colour, composition, and detail.

Tanya Flores-Olney

(Professional)
Tanya Flores-Olney

Andrei Serghiuta

(Professional)
Andrei Serghiuta

Design (Visual)

Adobe Photoshop , Vray, Zbrush

Canada

Digital Art , Animation (3D), Fantasy Art

None