Jessica Lamb's creative profile on folioSWEEP.

[u'Watercolor', u'swing', u'theater', u'watercolor', u'WATERCOLOR', u'television', u'Television', u'Storyboarding', u'storyboarding', u'Sketchup', u'SketchUp', u'sketchup', u'Props', u'props', u'PhotoShop', u'Photography', u'photography', u'PHOTOSHOP', u'Photoshop', u'Painting', u'PAINTING', u'photoshop', u'painting', u'Film', u'Art', u'film', u'art', u'ART', u'Acrylic', u'ACRYLIC', u'set dresser', u'acrylic', u'set decoration', u'art direction film', u'apple MAC system', u'apple mac system', u'Production Design', u'production design', u'interior design', u'Interior Design', u'graphic Design', u'graphic design', u'GRAPHIC DESIGN', u'Graphic design', u'Graphic Design', u'Digital Art', u'Digital art', u'digital art', u'Costume Design', u'costume design', u'autodesk maya', u'Autodesk Maya', u'Art direction', u'Art Direction', u'art direction', u'art department', u'Art Department']

Jessica Lamb

(Professional)
Jessica Lamb

Motion Pictures & Film

Adobe Photoshop , Final Cut Pro, Adobe FireWorks, Sketchup

United States

Art Direction , Set Design, Digital Art, 3D Modeling

I am a Southern California based multi-media artist and designer. My greatest goal is to collaborate with art departments around the world to create windows into time and space. I was raised in the desert town of Palm Springs, California by my awesome parents, an English teacher and an airline captain. As such, I spent much of my formative years traveling the globe, experiencing different cultures, and exploring their histories.<br><br>At San Diego State University I earned a Bachelor of Science degree in the field of Theater, Television and Film with an emphasis on Set Design. During that time I also spent one incredible year living in Florence, Italy, studying Film and Art. I have worked on many student films in San Diego throughout college. I have professionally worked on multiple sets in the Los angeles area, ranging from low budget to high budget films, in various capacities. My main focus, however, has always been the art department and set design.<br><br>I spent the years 2011-2013 working on the remodeling project of a private residence. I designed and reconstructed a kitchen, den, great room, guest bedroom and bathroom. I also developed a concept to remodel the exterior grounds of the property. During that time I was working on a private art commission as well, including three large canvas paintings and three pieces of furniture: two hanging light fixtures and one coffee table. <br><br>My main focus has always been the art department and set design. I consider it an amazing achievement whenever I’m able to work alongside artists who are passionate about bringing the stories and environs of written characters to life.

Rafael Eugenio

(Professional)
Rafael Eugenio

Victor Ribeiro

(Professional)
Victor Ribeiro

Animation

Adobe Photoshop , Vray, Corel Painter

Brazil

Environmental Art , Digital Art

What I lack in talent I compensate with passion.

Dimitar Bozevski

(Professional)
Dimitar Bozevski

Lyle Moore

(Professional)
Lyle Moore

Armin Primig

(Professional)
Armin Primig

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Austria

Environmental Art , Animation (3D), Digital Art, Character Design

None

Ruan Van Der Sande

(Professional)
Ruan Van Der Sande

Priscila Badar

(Professional)
Priscila Badar

Pragyabindal

(Professional)
Pragyabindal

Samantha Castro

(Professional)
Samantha Castro

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe In-Design, Adobe Dreamweaver

United States

Graphic Design , Print Design, Illustration, Textile Design

Graphic designers and lover of all things Illustrator. Currently employed as a graphic artist for Toddler Boys clothing.

Andrew Rebennack

(Professional)
Andrew Rebennack

Advertising & Marketing

Adobe Illustrator , Adobe In-Design, Adobe Photoshop, Adobe After Effects

United States

Graphic Design ,

None

Ambrosia Sullivan

Ambrosia Sullivan

Design (Visual)

Sketchbook Pro , Adobe Photoshop, Sketchbook Pro, I don't use Software

United States

Illustration , Ink or Pen, Acrylics, Acrylics

None

Talitha Taveira

(Student)
Talitha Taveira

Design (Visual)

Adobe In-Design , Adobe Photoshop, I don't use Software, I don't use Software

Brazil

Caligraphy , Digital Art, Sculpting, Watercolor

None

Ian Chen

(Professional)
Ian Chen

Entertainment

United States

Ian Chen is a composer for film and concert theatre, currently based in Los Angeles, CA. He has worked on films, TV, and games from all around the world, and his projects have won numerous awards including Best Documentary from AAIFF (THE TRAIL FROM XINJIANG) and reviewed on The New York TImes (BLUE ROOM). His style is mostly instrumental, with cinematic and/or indie production.

Brian Jackson

(Professional)
Brian Jackson

Stephan Brisson

(Professional)
Stephan Brisson

Computer Graphics

Vray , Adobe Photoshop

Canada

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Jonathan Mercer

(Professional)
Jonathan Mercer

Gabriella o Gabri...

(Professional)
Gabriella o Gabris Speranza

Alexandre Scott

(Professional)
Alexandre Scott

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Canada

Concept art , Animation (3D), Fantasy Art

Currently studying animation at Seneca College . I also do the occasional freelance gig ;)

Matt Charette

(Professional)
Matt Charette

Gaming

Zbrush , Autodesk 3ds Max, Adobe Photoshop

Canada

3D Modeling , 3D Texturing, Art Direction, Mobile Apps

My name is Matt Charette and I'm a well rounded artist that has a strong skill set in both 2d and 3d elements of the creation process. I have a burning passion and great respect for the video game industry as it has been a big part of my life, I've enjoyed watching the industry grow to be as powerful as it is today and look forward to continuing to be a creative piece of the puzzle. <br><br>

Rogerio Chiaravalli

(Professional)
Rogerio Chiaravalli

Juan Caratino

(Professional)
Juan Caratino

Andres Miguens

(Professional)
Andres Miguens

Fábio Burnier

(Professional)
Fábio Burnier

Liam Thorne

(Professional)
Liam Thorne

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Australia

Concept art , Animation (3D), Fantasy Art

I am based in Melbourne, Australia and work mainly in 3dsMax, Maya, Mudbox and Lightwave.

ramsay mead

(Professional)
ramsay mead

Raymond Leung

(Professional)
Raymond Leung

Guto Bocchi

(Professional)
Guto Bocchi

Leonardo Oliveira

(Student)
Leonardo Oliveira

Silvina Rinaldi

(Professional)
Silvina Rinaldi

Reality Reality

(Professional)
Reality Reality

Quentin Mirioni

(Professional)
Quentin Mirioni

Bruno Nunes

(Professional)
Bruno Nunes

Bart Warshaw

Bart Warshaw

Music

None

Felipe Lobo

(Professional)
Felipe Lobo

Animation

Adobe Photoshop , Vray, Corel Painter

Brazil

Environmental Art , Digital Art

None

Alexander Drummond

(Professional)
Alexander Drummond

Orihime Photo

(Professional)
Orihime Photo

Stu McLellan

Stu McLellan
None