Chelsea Beiler's creative profile on folioSWEEP.

[u'scientific', u'science', u'natural', u'educational', u'animals', u'illustration', u'Illustration', u'ILLUSTRATION']

Chelsea Beiler

(Student)
Chelsea Beiler

Lino Drieghe

(Professional)
Lino Drieghe

Sau Freitas

(Professional)
Sau Freitas

Apparel & Fashion

Adobe Illustrator , Adobe Photoshop, Adobe Lightroom

Brazil

Graphic Design , Branding

None

Srukmal

(Professional)
Srukmal

Cory Collins

(Professional)
Cory Collins

Lior Cohen

(Professional)
Lior Cohen

Miyuki Mardon

(Professional)
Miyuki Mardon

Rafael Silva

(Professional)
Rafael Silva

Computer Graphics

Vray , Adobe Photoshop, Zbrush

Brazil

Digital Art , Character Design

Early in the beggining of my 3d carrer I aimed to be the most fast modeler there is. Now, since my speed here in my work seems to be out of scale, I'm aiming for something more: I aim to be the most fast and Technical modeler there is (of course it is odd, anyway, I'll try my best and the most close I get to my goal, the better).

Sharon Boeker

(Hobbyist)
Sharon Boeker

Lucas Licata

(Professional)
Lucas Licata

Alex

(Professional)
Alex

Michael Castro

(Professional)
Michael Castro

Roberto Padula

(Professional)
Roberto Padula

Jennifer Brown

(Professional)
Jennifer Brown

USA

None

Laura Vanetti

(Professional)
Laura Vanetti

Fernando Rangel

(Hobbyist)
Fernando Rangel

Photography

Adobe Photoshop , Adobe Illustrator, Adobe In-Design, Cinema 4D

Canada

Typography ,

None

Kleber Costa

(Professional)
Kleber Costa

Design (Visual)

Adobe Photoshop , Zbrush

Brazil

Environmental Art , Fantasy Art

3D artist, avaliable for hiring (remote jobs) as freelancer/full time jobs.Photoshop, After Effects, 3Ds Max, Zbrush.

Alfonso Padrón

(Professional)
Alfonso Padrón

Francesca Manna

(Professional)
Francesca Manna

Nader Rangidan

(Hobbyist)
Nader Rangidan

Courtney Hall

(Professional)
Courtney Hall

Shae Fontana

(Professional)
Shae Fontana

Media Production

Adobe Premiere , Cinema 4D, Adobe After Effects, Final Cut Pro

United States of America

Film, Video Editing , Animation (3D), Graphic Design, Motion Graphics

Shae Fontana is an accomplished Video Editor, Motion Graphic Designer, and Writer. She has over 10 years experience in Film and Television. Now in her sixith year at ESPN, she is a Senior Video Editor and Motion Graphic Designer. Working with on-air creative she creates, edits,and animates on air features.<br> Shae is an active member of New York Women in Film and Television.

Polly Kreisman

(Professional)
Polly Kreisman

Aleksandra Marchocka

(Professional)
Aleksandra Marchocka

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe Flash, Adobe Photoshop

Poland

Digital Art , Art Direction, Character Design, Illustration

None

Stephan Peloquin

(Professional)
Stephan Peloquin

Filipe Leitao

(Professional)
Filipe Leitao

Gulchin Akhundlu

(Professional)
Gulchin Akhundlu

Computer Graphics

Vray , Adobe Photoshop, Zbrush

Azerbaijan

Digital Art , Character Design

None

Zhengrong Chen

(Professional)
Zhengrong Chen

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

Zota Coelho

(Professional)
Zota Coelho

Industrial Design

Adobe Photoshop , Vray

Brazil

Vehicle Design , Vehicle Design

Self teached professional Illustrator since 1991, I work with digital illustration since 1994.My illustrations and digital paintings had been used in many diferent medias like advertisement, publishing, books, manuals, television, decoration, etc.

Weverton Alves

(Professional)
Weverton Alves

Design (Visual)

Adobe Photoshop , Vray

Canada

Particle Effects , Fantasy Art

HiCharacter Artist that loves life , able to work in all the pipeline of production in CG.

Rod Pereira

(Professional)
Rod Pereira

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Brazil

Concept art , Animation (3D), Fantasy Art

My name is Rod Pereira, and for over ten years, I'm working as a professional designer, working for various countries, including USA, France, Israel, Finland and Alaska.I'm a Concept Artist, Concept environment artist, Illustrator, and Comic Book Penciler and Inker.Professional ExperienceCurrently I'm developing environmental images and concept designs for Osmo Productions' 3D animation movie. The film is entitled &quot;The Legend of King Nal&quot;. I am also working like conceptart character to the videogame company Fuzzyeyes, making concepts to the game Edge of Twilight .I&acute;m also the co-creator and illustrator of the special series&quot;&lsquo;Ronin Soul&quot;, a Brazilian comic book not yet released in USA. I've worked as an Illustrator for the past 10 years. During that time I penciled the comic book Star Wars &quot;Outlander&quot;, illustrated for Dungeons&amp;Dragons(pencils and inks) and provided illustrations for the book character Angus (a Brazilian best-seller book, already published in many countries including China). I was the illustrator and character concept designer for the &quot;Paradisearts&quot; website, made some covers for the Brazilian Playstation Magazine, and did the pencils for 5 issues of the american comic book &quot;Black Tiger&quot;. I also provided pencils and inks for a special French SCI-FI comic book with 68 pages entitled &quot;Last Crusader&quot;. I am sending my portifolio to be evaluated, and some samples in the e-mail.Portfolio Websitewww.flickr.com/photos/rodart Thanks, Rod PereiraConceptArtist - IllustratorPhone Number - 55(11) 3477-0568 / 55(11) 9180-9886Portifolio Online - www.flickr.com/photos/rodart

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called &quot;Travelling&quot; (&quot;Viajando&quot;).For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima

Eduarda Fontes

(Professional)
Eduarda Fontes

Jacob Sorkin

(Professional)
Jacob Sorkin

Performing Arts

Adobe Photoshop , Adobe Photoshop

United States

Installation Art , Oil and Canvas

Written/Directed/Choreographed numerous large-scale performance art events alongside producing an ever growing body of multimedia work.

Luciana Gartner

(Professional)
Luciana Gartner

Giacomo Andreini

(Professional)
Giacomo Andreini

Francis Jimenez

(Professional)
Francis Jimenez

Edgardo Contreras

(Professional)
Edgardo Contreras

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Chile

Character Design , Vehicle Design

He studied graphic design at the University of Chile, dedicated to the enlightenment independently, freelance,conceptual art, fantasy illustration and also to graphic, magazines and books.

Joel Aerde

(Professional)
Joel Aerde