Rupert Morris's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Rupert Morris

(Professional)
Rupert Morris

Martina Obertova

(Professional)
Martina Obertova

Farhad Pakan

(Professional)
Farhad Pakan

Architecture

AutoCAD , Rhino 3D, Adobe Photoshop, Vray

Malaysia

Product Design , 3D Modeling, Crafts, Interior Design

None

Tim Kirman

(Professional)
Tim Kirman

Photography

Adobe Lightroom , Adobe Photoshop

Scotland

Digital Photography , Film Photography, Sculpting

None

Gabriele Orlandi

(Professional)
Gabriele Orlandi

Robert Lane

(Amateur)
Robert Lane

Xavier Wallach

(Professional)
Xavier Wallach

Photography

Adobe Photoshop ,

New Zealand

Digital Photography ,

Commercial and Editorial Sports and Fitness photographer based in Auckland, New Zealand.<br><br>Awards:<br>- 2014 Luerzer's Archive 200 Best Commercial Photographers Worldwide.

Andy Beksa

Andy Beksa
None

Kary Black

(Professional)
Kary Black

Computer Graphics

Vray , Adobe Photoshop

Canada

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Annechira Shiva K...

(Professional)
Annechira Shiva Kumar

Marcilio Carmo

(Professional)
Marcilio Carmo

Design (Visual)

Adobe Illustrator , Adobe In-Design

Brazil

Art Direction , Creative Direction

Marcílio Carmo is an art director, graphic designer and illustrator from Rio de Janeiro.<br><br>Was awarded by Creative Club of São Paulo, Creative Club of Rio de Janeiro, JB Propaganda Award, New York Film Festival, London Film Festival, among others.

Victor D'Amaro

(Student)
Victor D'Amaro

Zi Lee

(Professional)
Zi Lee

Shiyi Chen

(Professional)
Shiyi Chen

Joel Furtado

(Professional)
Joel Furtado

David Stewart

(Professional)
David Stewart

Constantin Severin

(Professional)
Constantin Severin

Srukmal

(Professional)
Srukmal

David Cathro

(Professional)
David Cathro

Sam Rosado

Sam Rosado

Gledson Gomes

(Professional)
Gledson Gomes

Sao Paulo

None

Stefani Rennee

(Professional)
Stefani Rennee

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Brazil

Digital Art , Animation (3D), Fantasy Art

None

Renan Ribeiro

(Professional)
Renan Ribeiro

Hilda Cicutti

(Professional)
Hilda Cicutti

Lucas Licata

(Professional)
Lucas Licata

David Vaaknin

(Professional)
David Vaaknin

Roberto Gomes

(Professional)
Roberto Gomes

Computer Graphics

Vray , Adobe Photoshop

Brazil

Fantasy Art , Animation (3D), Digital Art, Character Design

Hi! I am Roberto Gomes, a 1987-brand illustrator from Joao Pessoa/Brazil.At the moment I study Architecture at Joao Pessoa, but I have plans of beginning an Illustration major on the next year. While this doesn't happen, I learn all I can by myself.I've been messing with graphites, charcoals, watercolor pencils, oil pastels and pens for about 14 years; and about 3 years ago I discovered Painter and Photoshop.What I like to do: Concept Art, Character and Creature design, Illustrations, Portraits and Caricatures. I always try to put something humourous or that can make people wonder about it. My main artist references are: Leonardo, Michelangelo, Monet, Sargent, Norman Rockwell and Michael Kutsche.I also have some knowledge in 3ds Max, Vue and ZBrush, which I intend to improve in time.Achievements (as of July 2011) Two times semifinalist of international contests; Awarded 3 Daily Deviations on DeviantART; Winner of minor art contests.

Álvaro Zanella Ca...

Álvaro Zanella Caetano

Nana Campana

(Professional)
Nana Campana

Sachou Sachou

(Professional)
Sachou Sachou

E.L.84 Band

(Professional)
E.L.84 Band

Sergio Filho

(Professional)
Sergio Filho

Pacey Designs (TMJS)

(Hobbyist)
Pacey Designs (TMJS)

Estudio Icone

(Professional)
Estudio Icone

Autodesk Maya , Adobe Photoshop

Brazil

Visual FX , Character Design

We usually introduce Icone as a studio specializing in creating images for printing.But our real work is to make stories, to illustrate any universe that you can imagine.For this, we have assembled a talented team, relying on high technology and offering the following:2D illustration: Representing ideas in digital drawings - vector or not - in the mostrelevant style to your work, with technical knowledge and creative insight.3D illustration: The big challenge in generating 3D images is to create something thatis hard to distinguish from reality, be it a can of soda, a character from another planetor a fantasy world.Concept Art: We can create a heaven in six days, but first you must define a very goodconcept, putting together a sketch. Concept Art gives special care to the design, whichensures the best alignment between the artist and art director and saves production time.Images Treatment and Retouching: It is more than just correcting an image, it is to use theartistic sense to refine a concept.Pre-press: At the end, it is time to let the art jump off the screen and come to life, or rather, utilize our expertise so that everything goes well when you get to thepre-press/finalizing and assembly. It is time to prepare the file for print press and make sure that the final result is exactly the same one approved by the client.Icone studio. You imagine, we go above and beyond.

Ben Allison

(Professional)
Ben Allison

Elya Sikerin

(Professional)
Elya Sikerin

Drew Pluta

(Professional)
Drew Pluta

Photography

Adobe Lightroom , Adobe Photoshop

United States

Digital Photography , Creative Direction

As a commercial photographer, Drew has worked on a broad spectrum of projects. He has shot editorial and look-book campaigns, including Gunnar Deatherage who featured his work on Project Runway in 2012. His editorial and publication work includes credits for L.A Weekly, and he is currently an Art Director and Contributing Editor for the arts and culture print magazine, Black & Grey. He has also shot portraits for celebrities and artists, including a commission for gospel pioneer Art Reynolds, and has continued working on his own fine art projects.

Maciej ?umirski

(Professional)
Maciej ?umirski

Bing Yan

(Professional)
Bing Yan

Daniel Carranza

(Professional)
Daniel Carranza

Entertainment

Adobe Premiere , Adobe After Effects, Adobe Photoshop, Final Cut Pro

Brazil

Film, Video Editing , Animation (2D), Directing, Art Direction

None

Ross Norman

(Student)
Ross Norman

Design (Visual)

Cinema 4D , Adobe Photoshop, Adobe Illustrator, Adobe Premiere

United Kingdom

3D Modeling , Graphic Design, Branding

My name is Ross Norman, I'm currently 18 Years old and I come from a town called Rugby. Ive been interested graphics since October 2011 around 3 years now, I have been self-taught.<br><br>I would love to pursue a career in the graphic design industry in the future and I am soon to be studying BA Graphic Design at Kingston University.