Tom Lee's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Tom Lee

(Professional)
Tom Lee

Monica Silva

(Professional)
Monica Silva

Arpan Jolly

(Professional)
Arpan Jolly

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

None

Casey Kirkpatrick

(Professional)
Casey Kirkpatrick

Price Morgan

(Professional)
Price Morgan

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Digital Art , Animation (3D), Fantasy Art

BiographyPrice Morgan is a creator of animated CG artwork that melds storytelling with impactful design. Price’s short films have been screened at festivals throughout Canada and his commercial work has been broadcast nationally.For a detailed CV and demo reel please Contact: Primary SkillsModelling, Texturing, Shader Creation, Lighting, RenderingPrice Also has experience with:Animation, Compositing, Rigging. Software expertiseMaya, Mental-Ray, Zbrush, AfterEffects, Real Flow, BlastCode, Trapcode Suite, Photoshop, Illustrator, Premiere, Sony Vegas FilmographySongbird; (2010) Animation, 1:00. Director/ Animator.Forest of Temptations; (2010) Animation, 2:30. Co-Director/ Animator.Biodiversity; (2010) Animation/ Live Action 4:36. Designer/ Animator.Banff Summer Arts Festival intro; (2010)Animation/ Live action, 1:49. Co-Director/ Animator.Tales from the Heart; (2009) Animation, 2:58. Co-Director/ Animator.Risky Business; (2009) Animation, 1:03 Co-Director/ Animator.Banff Summer Arts Festival intro; (2009) Animation, 2:36 Co-Director/ Animator. Work ExperienceFilm and Media The Banff Centre2007-Present, Banff, AB CanadaLead Animator Nova Language School2004-2006, Narita, JapanEnglish Language Instructor EducationBachelors Degree: Alberta College of Art and Design, Media Arts and Digital Technologies 2004.

Christina Lammardo

(Professional)
Christina Lammardo

Motion Pictures & Film

I don't use Software ,

United States

Make-Up / Body Paint ,

NYC based makeup artist with over a decade of experience in film/tv/fashion.

Justin Hamilton

(Professional)
Justin Hamilton

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

well lets see now just trying to work my way into the art world one step at a time

Andy Carvalho

(Professional)
Andy Carvalho

Advertising & Marketing

Adobe After Effects , Autodesk 3ds Max, Adobe Premiere, Final Cut Pro

Brazil

Motion Graphics , 3D Modeling, Film, Video Editing, Film, Video Editing

Videografista há 5 anos, Andy Carvalho começou seu contato com as artes gráficas alguns anos antes na Escola de Belas Artes da UFRJ, onde cursava Licenciatura em Ed. Artística.<br><br>Sua admiração pelo cinema e pela publicidade encontrou no motion design um ponto de convergência entre suas competências e paixôes. Isso também o levou a aprender e trabalhar em funções correlatas, como editor de vídeo, artista 3D, videomapper e até alguns conhecimentos como cinegrafista.<br><br>Desde então, vem trabalhando com diversas empresas e projetos, onde se destaca ter sido contratado como professor de videografismo pelo SENAI RIO, ter dirigido a criação e animação do cenário em projeção mapeada da turnê nacional do grupo Palavra Cantada e ter trabalhado no videografismo da campanha eleitoral de 2012 do candidato Zito à Prefeitura de Duque de Caxias.<br><br>

Gustavo Correa

Gustavo Correa

Prathiush Prathap

(Professional)
Prathiush Prathap

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Digital Art , Animation (3D), Fantasy Art

Andy Wade

(Professional)
Andy Wade

Courtney McGaha

(Student)
Courtney McGaha

Photography

Adobe Photoshop , Adobe Illustrator

United States

Digital Photography , Typography

I was born and raised in West Texas, where I'll be staying when I start my MFA through AAU Online in Visual Effects for Animation, focusing on lighting and texture. Right now I'm finishing up my BFA in Art/Graphic Design. My other passions are in music, t-shirt design, photography, and film.

Gord Heath

(Professional)
Gord Heath

Guohui Zhang

(Professional)
Guohui Zhang

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

China

Concept art , Animation (3D), Fantasy Art

Monise Gunji

(Professional)
Monise Gunji

Elya Sikerin

(Professional)
Elya Sikerin

Márcio Sessim

(Professional)
Márcio Sessim

Jaciel Germano Fe...

(Professional)
Jaciel Germano Fernandes Kaule

AKP Film & Media

(Professional)
AKP Film & Media

Film

Adobe Premiere , Final Cut Pro, Adobe Premiere, Adobe Photoshop

United States

Film (Cinematic) , Cinematography, Film, Video Editing, Film Photography

AKP Film & Media is an independent film & media production company based in Malibu, California that is dedicated to producing short and feature films. We also provide film editing, cinematography services and artistic direction to film makers. We work in all stages of the film making process, from development through distribution.

Bilell Oukefil

(Professional)
Bilell Oukefil

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Algeria

Anime , Digital Art

Jenny Tiffany

(Professional)
Jenny Tiffany

Daniel Sian

(Professional)
Daniel Sian

Sebastian Popa

(Professional)
Sebastian Popa

Industrial Design

Autodesk 3ds Max , Autodesk 3ds Max

Romania

Industrial Design , Product Design

My interest in arts and design was developed since I was a child. As a result of this, at ten years old I enrolled at an arts school followed by an arts high school in my hometown, where I studied fine arts and design. Next, I pursued my design education at The National University of Arts<br>Bucharest, graduating in 2010 with a BA Product Design Degree.<br><br>In the summer of 2012 I graduated from the MA Industrial Design Programme at Central Saint Martins College of Art and Design London, a higher education experience consisting of conceptual, commercial, creative, critical design approaches, workshops, lectures, exhibitions and much more, all held at the heart of the Design Community, in London and in other cities throughout Europe.<br><br>In my work I try to experiment on various areas of the design discipline, trying to diversify my design language. Besides the commercial part of the design world, I am interested in the areas of conceptual and critical design.

Ivan Baranov

(Professional)
Ivan Baranov

Design (Visual)

Adobe Photoshop , Vray

Belarus

Environmental Art , Fantasy Art

My name is Ivan Baranov. I'm specialising in industrial modelling. Currently I'm working as freelancer. My e-mail:

Sergio Diaz

(Professional)
Sergio Diaz

Zhang Jian

(Professional)
Zhang Jian

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max, Zbrush

China

Digital Art , Animation (3D), Fantasy Art

Milon Bellal

(Professional)
Milon Bellal

Computer Graphics

Vray , Adobe Photoshop

Bangladesh

Fantasy Art , Animation (3D), Digital Art, Character Design

im a 3d aritist and i also like 2d animation very much....

Tom Godfrey

(Professional)
Tom Godfrey

Gabriel Zuppo

(Amateur)
Gabriel Zuppo

Music

Brazil

None

Diego Reales

(Professional)
Diego Reales

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Argentina

Character Design , Vehicle Design

None

Kevin Edwards

(Professional)
Kevin Edwards

Emilia Franchini

Emilia Franchini
None

Lior Cohen

(Professional)
Lior Cohen

Hardi Holpus

Hardi Holpus

Estonia

None

Allen Fredrik Noche

(Professional)
Allen Fredrik Noche

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Sketchup, Adobe Dreamweaver

Philippines

Creative Direction , Art Direction, Exhibition Design, UI/UX

None

Tomasz Opasinski

(Professional)
Tomasz Opasinski

Industrial Design

Adobe Photoshop , Zbrush, Autodesk Mudbox, Cinema 4D

United States

Digital Art , Abstract Design, Art Direction, Concept art

None

Manuel Grad

(Professional)
Manuel Grad

Davide Lo Schiavo

Davide Lo Schiavo
None

Dominique Fraser

(Professional)
Dominique Fraser

Brandon Gilbert

(Professional)
Brandon Gilbert

Animation

Adobe Photoshop , Vray, Corel Painter

Canada

Environmental Art , Digital Art

Heraldo Ortega

(Professional)
Heraldo Ortega

Autodesk Maya , Adobe Photoshop

Chile

Visual FX , Character Design

None

Kristian Davidson

(Professional)
Kristian Davidson

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

The thing about games that really gets me (in a good way), is that when you're creating characters and worlds for, say, comics, then you can create absolutely anything you want, and you can have these characters and worlds doing anything you want, and then you can look at them, sitting in their little boxes, not doing anything. With movies you can do almost the same, except of course that it takes a LOT more work to make something believable and to have it blend in realistically with it's surroundings. When done well it can be an amazing visually experience, but again, the image sits in it's little box and you can watch it move around. But with games, you can create the most unbelievable characters, place them in completely outlandish worlds that only need to be believable in themselves, put the whole thing it's little box, and then take control of the little box!

Handerson Oliveira

(Student)
Handerson Oliveira

Tamiris Correa

(Professional)
Tamiris Correa