Lukasz Strent's creative profile on folioSWEEP.

[u'editing', u'EDITING', u'Editing', u'compositing', u'Compositing', u'motion design', u'color grading', u'video editing', u'Video Editing']

Gabriela Oliva

(Professional)
Gabriela Oliva

Waxhug Films

Waxhug Films

Mike Roki

(Professional)
Mike Roki

Design (Visual)

Sketchup , AutoCAD

Poland

Digital Art ,

Unrealviz is all about 3D non photorealistic renderings of architecture design. I just am a bit tired of "photorealism" in architectural visualization. There is a lot of renderings out there, claiming they are photorealistic. But very often they are not. They just try to be. Of course there are a lot of beautiful stuff as well. But my way is NPR - non photorealistic renderings. Feel free to contact me if you are interesting in my works!

Mirko Zeppieri

(Professional)
Mirko Zeppieri

Advertising & Marketing

Adobe Photoshop ,

Italy

Retouching ,

Was born in Italy in 1988, a former student completely dedicated to the art that gave him a multitude of artistic influences and collaborations of all kinds from all over, appearing in its portfolio internationally renowned names such as John Travolta, Jeremy Renner, Ken Watanabe and much more.<br>He devoted much of his time to the study of deepening and photo editing softwares, which have served to consolidate and nurture his ambitions, still evolving.

Viviane Fujita

(Professional)
Viviane Fujita

Dongsheng Li

(Professional)
Dongsheng Li

Autodesk Maya , Adobe Photoshop

China

Visual FX , Character Design

Niko Timbaldi

(Professional)
Niko Timbaldi

Dragos V Olar

(Professional)
Dragos V Olar

Simon Bull

(Professional)
Simon Bull

Computer Graphics

Vray , Adobe Photoshop

Australia

Fantasy Art , Animation (3D), Digital Art, Character Design

Simon Bull is a traditionally trained artist with a focus on photo-realistic 2.5D/3D digital matte painting and high end 3D VFX. His goal is to work as a matte painter and VFX artist for feature film and/or television.

Shane Richardson

(Professional)
Shane Richardson

Mengwei Yin

(Professional)
Mengwei Yin

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Anime , Digital Art

None

Paul Arnold

(Professional)
Paul  Arnold

Peter Liang

(Professional)
Peter Liang

Design (Visual)

Adobe Photoshop , Vray

Canada

Environmental Art , Fantasy Art

Environment artist who has had past experience working at Blue Castle Games on an unannounced title. Proficient with the ability to model, texture and light video game assets with mainstream software packages including Autodesk 3ds Max and Maya. Able to take instructions and work according to management and pipeline to meet employer expectations. Future aspirations involves film/animation and teaching abroad.

Tun Hlaing

(Professional)
Tun Hlaing

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

None

Cheeky Photography

(Professional)
Cheeky Photography

Brody Fikkert

(Professional)
Brody Fikkert

Industrial Design

Adobe Photoshop , Vray, Zbrush

Canada

Vehicle Design , Vehicle Design

None

Daniel Lamontagne

(Professional)
Daniel Lamontagne

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

None

Flavio Monopoli

(Professional)
Flavio Monopoli

Music

United States

Under the name M2 Monopoli Music he has collaborated with both signed and indie artists to create imaginative and radio-friendly music. His productions have sold over 70,000 units, received international radio play—and great reviews! Flavio’s own compositions have been placed in television and film, including CBC’s Dragon Boys and The Chris Isaak Show. He also maintains an active drumming schedule, with thanks to the ongoing support of Yamaha drums, Sabian cymbals, Evans drumheads and Pro-Mark sticks.

Miles Donovan

(Professional)
Miles Donovan

DAT ..

DAT ..

Art Direction ,

None

Christopherson Sa...

(Professional)
Christopherson Sarmiento

Architecture

Adobe Photoshop , Sketchup, AutoCAD, HTML and CSS

United Arab Emirates

Landscape Design , 3D Modeling, Drawing, Graphic Design

A Landscape Architect/Designer. with creative flare, knowledge in technical, architectural managing and design,<br><br>My previous work experiences include working as a Project Architect/Designer for EA Aurelio Landscape Architects, a well-known local landscape architectural firm in the Philippines which has provided me an excellent background in the practical aspects of landscape architecture. These include conceptualizing and drafting working drawings for contract documents, and handling several presentation drawings for schematic to construction phase of a project. I also worked for VHS limited Philippines (Belt-Collins Limited International) as a Graphic artist/Designer that is responsible for producing world class hardscape designs for the outdoors.<br><br>After leaving for abroad, I currently work now at Tulipa Landscaping L.L.C., a dubai-based landscape contracting firm for almost 1 year and 2 months now where I specialized in architectural conceptualization/presentation. which i personally present to the client. design development, up to contract documents. <br> <br>Experiences has taught me how to build strong relationships with all departments at an organization. I have the ability to work within a team as well as cross-team. I firmly believe that I have the qualities that you are looking for and I would be grateful for an opportunity to discuss my qualifications and experience to you.<br><br><br><br>

Sanaullah Sanu

(Professional)
Sanaullah Sanu

Autodesk Maya , Adobe Photoshop, Corel Painter

Bangladesh

3D Modeling , Animation (3D), Concept art

M. Sanaullah.Nick name Sanu.Very much addicted in 3D Modeling also as well as in Motion Graphics.Always trying to do better. As a young designer I hope I'm success from my position. Need help to develop more. And one thing, I love my Parents, Family, Friends and also love my Clients too much. Thanks a lot to all of my friends. to all. | -- | Promising is always first thn anything else | -- |

Ian Chen

(Professional)
Ian Chen

Entertainment

United States

Ian Chen is a composer for film and concert theatre, currently based in Los Angeles, CA. He has worked on films, TV, and games from all around the world, and his projects have won numerous awards including Best Documentary from AAIFF (THE TRAIL FROM XINJIANG) and reviewed on The New York TImes (BLUE ROOM). His style is mostly instrumental, with cinematic and/or indie production.

horatiu radoiu

(Professional)
horatiu radoiu

Yang Lai

(Professional)
Yang Lai

Wolfgang Ortner

(Professional)
Wolfgang Ortner

Industrial Design

Adobe Photoshop , Vray

Austria

Vehicle Design , Vehicle Design

mm-vis is specialized on creating photoreal images - our main focus is architecture.major skills:photoreal renderingarchitecture, interior, exteriorproductdesignhighres models

Christina Perera

(Professional)
Christina Perera

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe In-Design

Australia

Digital Art , Illustration, Watercolor, Web Design

None

Jeffrey Simpson

(Professional)
Jeffrey Simpson

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Anime , Digital Art

None

Isrohan Alvarez

(Professional)
Isrohan Alvarez

Motion Pictures & Film

Adobe Premiere , Final Cut Pro

Czech Republic

Film, Video Editing ,

My name is Isrohan Alvarez. I was born in Mexico City in 1982.<br><br>I wanted to be a pilot for airplanes… But some time after high-school I ended up in the visual arts school and from 2005 to 2010 I worked making videos and photography for different purposes. Most of the time I was working in movie productions and every time my work was an amazing and different experience.<br><br>Then in the 2010 I went to Indonesia where I lived and studied for 3 years, I started to paint and do graffiti. The first year I was living in Java Island a volcano located 20 kilometers from my house happened to make eruption so I went to make visual documentation and It has been one of the strongest experiences in my life. <br><br>Now I live in Prague and I started to study Czech.

Francesco Mazza

(Professional)
Francesco Mazza

Music

Italy

2005-2007:<br>Attend the Full Time Courses at CPM Music Institute in Milan.<br><br>2006:<br>Attend Berkley College Of Music clinics at Umbria Jazz, Perugia (Italy).<br>Drummer for CPM Band.<br><br>2007:<br>Plays at the musical improvisation matchbroadcasted live by Radio Popolare.<br><br>Exibitions at the Drum Fest In Santiago de Chile with Horacio Hernandez, Rick Latham, Maxx Furian, Rodrigo Iter, Carlos Figueroa, Manuel Paez, Alessandro Agostini and Fernanda Caldèron.<br><br>Plays with Walter Calloni and Giorgio Palombino at Perc Fest Event in Savona.<br> <br><br>2008:<br>Drummer for "The Singing Office" broadcasted on SKY Vivo (Italy).<br><br>2009:<br>Recorded the spot for the new Fiat Multijet enginr for Green Tomato s.p.a.<br><br>2010:<br>Scribe of the orchestra for Mediaset television program "Io Canto 1" and "Io Canto 2";<br><br>Work for "Flashdance" the musical producted by Stage Entertainment.<br><br>2011:<br><br>Appears with Italian singer Patty Pravo at Video Italia, Domenica 5 and Top of The Pops; and with Selah Sue at Quelli che il calcio..<br><br>Scribe of the orchestra for Mediaset television program "Io Canto 3"<br><br>2012:<br><br>Orchestra Coordinator for Mediaset television program "Scherzi a Parte"<br><br>2013:<br><br>Scribe for 63° Festival di Sanremo<br><br>Attend the Encore Pregram at the Musicians Institute in L.A.<br><br>2014:<br><br>Scribe for 64° Festival di Sanremo. <br><br><br><br><br><br>

Alexander Sass

(Professional)
Alexander Sass

Chelsea Snow

(Professional)
Chelsea Snow

Icaris bullcazzo

(Student)
Icaris bullcazzo

Bry Phillips

(Professional)
Bry Phillips

Internet

HTML and CSS , Adobe FireWorks, HTML and CSS, Adobe FireWorks

united states

Web Design , Branding, Web Design, Graphic Design

None

Victor Fernandes

(Professional)
Victor Fernandes

Dan Mckibbon

(Professional)
Dan Mckibbon

Animation

Adobe Photoshop , Vray, Corel Painter

Canada

Environmental Art , Digital Art

soon!

Danilo Lucci

(Professional)
Danilo Lucci

Fabio Cataldo

(Professional)
Fabio Cataldo

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Brazil

Character Design , Vehicle Design

Background in arts and computers, graduated in stage design with specialization in computer graphics.Drawing, design and animation.Strong interest in science. Above what I would write in blog:I aint to be an writer, but I love to talk and express my feelings by any form of art. This one is my second blog created in not less than two week. I didnt mean create the first one even the second. http://cataldus3d.blogspot.com is the blog I write in portuguese and I put there what comes to my head or my heart without commitment. Here I will try only to talk about computer graphics and Ill try to be correct with my english, so apologize my mistakes.First of all, lets feedback a little bit. In 1989 I had two childhood dreams: to buy a little motorcycle (called mobilette here in Brasil) and/or to buy a computer (a old and used msx expert). I asked for my relatives that give any money instead gifts in this year. I got some bucks and I bought my first personal computer. It was the first step to learn a lot of BASIC programming, after with years I studied other stuff like ms-dos, lotus123, wordstar, dbaseIIIplus...I wont extend this boring talk with much details, but I learned computers repair and I made a course of 3D Studio R4 (dont remember exatcly what &quot;R&quot;, lol) but in this time I used to play with Caligari&acute;s Truespace. A little more story, my second pc was IBM&acute;s PS2 286 with 1 Mb RAM and 44Mb of harddisk I remember to run windows 3.1 was a miracle. After some years, I got to put together some pieces and build a 486, I played with truespace with this one. I had no money and just got buy a sufficient computer in 2001 more or less with my own work money. It was a Pentium 3. In january of current year I built a dualcore and now I can work free with 3D and video.I wrote all this boring story because to many people the thing come so slowly, but it comes.I dreamed with learn Maya, 3DSMax and all these software we can handly today.Now we can beautiful works in cgtalk, it makes me so happy.

Harald Belker

(Professional)
Harald Belker

Design (Visual)

Modo , Adobe Photoshop, Sketchup, Autodesk Sketchbook

USA

Concept art , Digital Art, 3D Modeling

None

Rafael Eugenio

(Professional)
Rafael Eugenio

Pablo Vazquez

(Professional)
Pablo Vazquez

Jacob Allgayer

(Professional)
Jacob Allgayer

Thomas Filipetto

(Professional)
Thomas Filipetto

Arianna Vitale

Arianna Vitale

Music

None

Ego Rodriguez

(Professional)
Ego Rodriguez