Tyjon Tom's creative profile on folioSWEEP.

None

Tyjon Tom

(Professional)
Tyjon Tom

Frederico Melo

(Professional)
Frederico Melo

Kevin Butts Jr.

(Professional)
Kevin Butts Jr.

Guillaume Minet

(Professional)
Guillaume Minet

Kristian Davidson

(Professional)
Kristian Davidson

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

The thing about games that really gets me (in a good way), is that when you're creating characters and worlds for, say, comics, then you can create absolutely anything you want, and you can have these characters and worlds doing anything you want, and then you can look at them, sitting in their little boxes, not doing anything. With movies you can do almost the same, except of course that it takes a LOT more work to make something believable and to have it blend in realistically with it's surroundings. When done well it can be an amazing visually experience, but again, the image sits in it's little box and you can watch it move around. But with games, you can create the most unbelievable characters, place them in completely outlandish worlds that only need to be believable in themselves, put the whole thing it's little box, and then take control of the little box!

Gabriela Oliva

(Professional)
Gabriela Oliva

Francois Chimier

(Professional)
Francois Chimier

Architecture

Rhino 3D , Autodesk 3ds Max, Adobe In-Design, Adobe Illustrator

China

3D Modeling , 3D Modeling, Graphic Design, Graphic Design

Always motivated and attentive, I am an excellent team-worker who can cooperate with colleagues efficiently and delightedly. My past experiences has developed knowledge both of design skill and practical operation so as I am able to work on every step of a project. I have worked on many kinds of projects and developed significant experience on such programs as housing (apartment, townhouse, villa, hotel), commercial (shopping mall, shopping center) and cultural buildings (library, museum).<br><br>My position in the offices has led me to travel extensively all over China to present the projects, and thus allowed me to develop client relationships.<br><br>An analytical mind with ability to synthesize and a sharpened capability to take quick proper decisions make me a reliable person at any time.<br><br>Optimistic and positive, passionate and patient, I eagerly lead all projects to completion.

Martha Werneck

(Professional)
Martha Werneck

Computer Graphics

Vray , Adobe Photoshop

Brazil

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Eugene Fokin

(Professional)
Eugene Fokin

Friedrich Schneidau

(Hobbyist)
Friedrich Schneidau

Photography

Adobe Lightroom ,

United Kingdom

Digital Photography ,

23 year old Freelance Photographer and Apprentice Chef. Hoping to one day go professional with my Photography. Just practicing and learning new things. With the hopes to one day be "discovered". <br>Within Photography I mostly enjoy landscapes and nature (plants and birds in particular) However, I also do Modelling Photography, Long Exposure and HDR work on various subjects. I've recently begun learning to use Multiple Flash Photography. (current as of 31-05-2014)

Angel Stoyanov

(Professional)
Angel Stoyanov

Monkey Man

(Professional)
Monkey Man

Design (Visual)

Adobe Photoshop , Adobe Photoshop, Adobe Photoshop, Adobe Photoshop

United States

Drawing , Digital Art, Digital Photography, Expressive Art

New Orleans Artist / Web Designer / Graphic Artist with a few weird ideas. I was once interviewed on a Japanese TV show.

Ben Tate

(Professional)
Ben Tate

Beniamino Bradi

(Professional)
Beniamino Bradi

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Australia

Character Design , Vehicle Design

mmm... an about me, Well I'm currently working as a freelance Graphic Designer for a few publishing companies though also working on my own comic book 'Crux'. I'm currently also trying to develop a portfolio of concept art and matte painting in order to bust into the games/film industry so wish me luck hehe anyways that'll do for now.. more to follow

Paul Arnold

(Professional)
Paul  Arnold

Mick Bordet

Mick Bordet

Music

Austria

None

Diana Pinales

(Professional)
Diana Pinales

Dorota Porebska

(Professional)
Dorota Porebska

Photography

Adobe Photoshop ,

Poland

Digital Photography ,

Her language is primarily analogue photography. <br>She photograps with medium format (holga, hasselblad, mamiya) and also full frame (nikon). Photo shoots are made on location in Poland, mainly in crowded places, in cities, on the streets. The scenery is usually harsh, the artist doesn't add or change anything. Dorota just takes advantage of what is already there. She tells stories about the moment of transition: into being a grown-up, into being a woman. Artist explores the boundaries of women's world. She draws attention to sensitivity, sensuality, womanity and also innocence, in spite of daring poses in her photos.

Magno Peixoto

(Professional)
Magno Peixoto

Franky Arvelo

(Professional)
Franky  Arvelo

Ihsaan Abrahams

(Professional)
Ihsaan Abrahams

Design (Visual)

Adobe Photoshop , Vray

Botswana

Digital Art , Animation (3D), Fantasy Art

None

Carly Carpenter

(Professional)
Carly Carpenter

Photography

Adobe Photoshop ,

United States

Digital Photography ,

Carly Carpenter strives to bring the images from her imagination to vivid life through the photographs she creates. Using the awesome nature of the world that already exists around us to tell stories, she merges together her love for photography with her study of illustration. The tactile nature of creating elaborate images by hand is a painstaking process, but far worth the enriching rewards of seeing impossible worlds brought to life.<br>Carly is constantly chasing opportunities to travel and photograph this vast world, following her wanderlust to capture the unique relationship between human beings and the planet; the essence of the human experience.

Qusay Abubaker

(Hobbyist)
Qusay Abubaker

Tatiane Porusselli

(Student)
Tatiane Porusselli

Design (Visual)

Adobe Illustrator , Adobe In-Design, Adobe Photoshop

Brazil

Graphic Design ,

None

Ian Chen

(Professional)
Ian Chen

Entertainment

United States

Ian Chen is a composer for film and concert theatre, currently based in Los Angeles, CA. He has worked on films, TV, and games from all around the world, and his projects have won numerous awards including Best Documentary from AAIFF (THE TRAIL FROM XINJIANG) and reviewed on The New York TImes (BLUE ROOM). His style is mostly instrumental, with cinematic and/or indie production.

Marin Vitlov

(Professional)
Marin Vitlov

Jasmine Paredes

(Professional)
Jasmine Paredes

Hayley Kyte

(Professional)
Hayley Kyte

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe In-Design, Adobe After Effects

United Kingdom

Graphic Design ,

None

God Rasetsu

(Professional)
God Rasetsu

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

China

Environmental Art , Animation (3D), Digital Art, Character Design

I love 3D,I want to be an Animator,I will achieve my dream,I believe

Igor Savatovic

(Professional)
Igor Savatovic

Stefani Rennee

(Professional)
Stefani Rennee

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Brazil

Digital Art , Animation (3D), Fantasy Art

None

Amankhushi

(Professional)
Amankhushi

James England

(Amateur)
James England

Entertainment

Autodesk Maya , Adobe After Effects

United States of America

Animation (3D) , Visual FX

None

Paulo Medeiros

(Professional)
Paulo Medeiros

Sheng Zhang

(Professional)
Sheng Zhang

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Digital Art , Animation (3D), Fantasy Art

My Email: Gallery: http://www.3dartistonline.com/user/zszsExcel at high-quality modeling, uv unfold, texturing, lighting, rendering, 3D matte painting, Maya Ncloth, hair and fur.Familiar with Character Bind Skin,RigidBody Collision,Simple maya particles and Fluid.Experienced to use various software as Maya, Zbrush, mudbox, photoshop, VUE, 3dsmax, Aftereffect, boujou, uvlayout, unfold3d, deeppaint3d, HDRIshop, and xnormal.Eager to learn new software and tools; fast learner.Education:1999-2003 Sichuan Fine Arts Institute Painting and Computer Graphics (CG)2007-2008 China Central Academy of Fine Arts PaintingWorking Experience:Worked in Chongqing Deep Blue Animation Company in 2003 and was mainly in charge of modeling, lighting, and rendering.Working as a senior animation lecture in Chengdu Fine Arts College of Sichuan Conservatory of Music from 2003 to 2009. During this period, many works of my students won the top CG awards under my supervision.Have been the 3D technical animation consultant for the biggest CG animation website hxsd.com.cn since 2005.Participated in many programs of 3D advertisement and animation since 2004. Contests and AwardsParticipated in &ldquo;China Computer Graphics Festival 2003&rdquo; and my work &ldquo;The Spirit of Trees&rdquo; won the award of Excellence in the professional group.The CG work &ldquo;7980&rdquo; cooperated with my colleagues was chosen to be shown in the &ldquo;Digital Art Exhibition &ndash; Collection of Works from Chinese, Japanese and Korean Artists&rdquo; held in Japan.&ldquo;7980&rdquo; was also selected to participate in the &ldquo;China First Contest of Art Design&rdquo; in 2005 and won the second price.In 2006, six of my works were published in the China most famous magazine &ldquo;CGM&rdquo;.In 2009, my work &ldquo;Meet You&rdquo; was on the front page of many world renowned CG websites as 3dtotal?highend3d, 3dm3, cgarena, cgchain,3dartistonline and won the &ldquo;Excellence Award&rdquo;. I was invited to write on the process of making the character.&ldquo;Meet You&rdquo; was also published in the British magazine &ldquo;3DArtist&rdquo; and the e-magazine &ldquo;Cgarena&rdquo;. This is a link of &quot;Process of Making Meet You&quot; :http://www.3dm3.com/forum/articles.php?action=viewarticle&amp;artid=161 Publication:In 2007, I wrote a book named &ldquo;Practical Technics in Using ZBrush 3 to Build High-Quality Models&rdquo;, which published by POSTS &amp; TELECOM PRESS in 2008. More than 10, 000 copies were sold and was a best seller.

Natalie Primus Wi...

(Student)
Natalie Primus Williamson

Jordan Racine

(Professional)
Jordan Racine

Autodesk Maya , Adobe Photoshop, Corel Painter

Canada

Matte Painting , Animation (3D), Concept art

None

Patric Verstraete

(Professional)
Patric Verstraete

Autodesk Maya , Adobe Photoshop

Belgium

Visual FX , Character Design

i love 3d, design, visualisation, architecture

Raphael Ribeiro

(Professional)
Raphael Ribeiro

ELIANA PELUSO

(Student)
ELIANA PELUSO

Jason Sholl

(Professional)
Jason Sholl