Kev Chu's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Kev Chu

(Professional)
Kev Chu

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

Like to drawLike to paintLike to gameLike to sparLike to jamLike to hangLike to eatLike to relax

Ingrid Gigantone

(Professional)
Ingrid Gigantone

Retail

Sketchup , Adobe Photoshop, Adobe Illustrator

Philippines

3D Modeling , Graphic Design, Digital Art

None

Rodrigo Mascareno

(Professional)
Rodrigo Mascareno

Autodesk Maya , Adobe Photoshop, Zbrush

Canada

Visual FX , Character Design

None

Alexander Drummond

(Professional)
Alexander Drummond

Manuel Grad

(Professional)
Manuel Grad

Augusto Kapronczai

(Professional)
Augusto Kapronczai

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Canada

Environmental Art , Animation (3D), Digital Art, Character Design

I'm a full time character and creature concept artist available for freelance work. Although I specialize in characters I can do environments and will be happy to show examples of such upon request.

Matthew Mciver

(Professional)
Matthew Mciver

Koko Sarkisian

(Professional)
Koko Sarkisian

Claudio Lucca

(Professional)
Claudio Lucca

Motion Pictures & Film

Final Cut Pro , Adobe After Effects

Italy

Cinematography , Film, Video Editing

None

Cris Lima

(Professional)
Cris Lima

Design (Visual)

Adobe In-Design , Adobe Illustrator, Adobe Photoshop, iPhoto

Brazil

Graphic Design , Print Design

None

Dominique Fraser

(Professional)
Dominique Fraser

Curtis Clark

(Professional)
Curtis Clark

Marcos Aurelio

(Professional)
Marcos Aurelio

Autodesk Maya , Adobe Photoshop, Zbrush

Brazil

Visual FX , Character Design

None

Gianluca Ferrara

(Professional)
Gianluca Ferrara

Music

Italy

None

Jaehyup Keum

(Professional)
Jaehyup Keum

Adam Fisher

(Professional)
Adam Fisher

Eduardo Vieira

(Professional)
Eduardo Vieira

Design (Visual)

Adobe Photoshop , Vray

Brazil

Digital Art , Environmental Art

None

Rachel Mollinedo

(Professional)
Rachel Mollinedo

Anto Juricic

(Professional)
Anto Juricic

Eoin Cannon

(Professional)
Eoin Cannon

Autodesk Maya , Adobe Photoshop, Corel Painter

Australia

3D Modeling , Animation (3D), Concept art

None

Daniel Sian

(Professional)
Daniel Sian

Robert Smith

(Professional)
Robert Smith

Wojciech Nowakowski

(Professional)
Wojciech Nowakowski

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Canada

Concept art , Animation (3D), Fantasy Art

Tyrone Robinson

(Professional)
Tyrone Robinson

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

I'm an interactive multimedia student working in the telecommunications industry. I’m hoping to switch gears and find my way back in the arts.

Alex Flueras

(Professional)
Alex Flueras

Stella Gontijo

(Professional)
Stella Gontijo

Ian Macleod

(Professional)
Ian Macleod

Aaryn Blain

(Professional)
Aaryn Blain

Kelly Porto Ribeiro

(Professional)
Kelly Porto Ribeiro

stalinvfx2012

(Professional)
stalinvfx2012

Julye Newlin

(Professional)
Julye Newlin

Broadcast Media

Adobe Premiere , Adobe Photoshop, Adobe After Effects, I don't use Software

United States

Film, Video Editing , Digital Photography, Video, Cinematography

Let's face it, I love photography, that's why my hobby became a passion and later a business. After 20 years behind the lens all I know is, I love my job; I like meeting new people, and I enjoy going to new places. Life is interesting; so let's capture it!<br><br>I have experience as a DP, DIT, director, camera operator, editor, data manager, digital loader and a one-man band in broadcast, commercial, industrial, educational, and informational production. I have have worked on multi-camera, live event, long form, and interstitial vignette programming in both cellulose and digital; however, my current projects usually evolve on RED, DSLR, P2, XDCam (F3, F5), or an occasional magnetic strip as HDV or DVCam. My field production kit contains a traditional 1-ton lighting option, fluorescents, LED's or HMI's. I also can provide an EFP audio package and a portable download station.<br><br>Julye Newlin Productions, Inc. was opened in 1993 to provide service in video and film production. Some of the production company's broadcast customers include: A, BBC, CNN, CBS, Discovery Communications, ESPN, Fuel Network, HGTV, History Channel, MTV Networks, NBA Entertainment and National Geographic.<br><br>And, not to be overlooked, Houston's corporations provide a substantial percentage of success for all of the production companies in the area. American Ref-Fuel, Avaya, Case IH, Chedd-Angier-Lewis Productions, European Space Agency, ExxonMobil, Inc., Fluor Corporation, Fox Sports, Gail & Rice, Girl Scouts, Halliburton/KBR, Home Depot, Honeywell International, International Paint, Linbeck Construction, Lloyd's Register, Maryland Public Television, Maslow Media, Miller Brewing Company, PSSI, Ryder Systems, Schlumburger Inc., Schupp Company, Telemundo Networks, The Wiggles, The Veterans Administration, U.S. Customs Service, United Space Alliance, USAA, and World-Wide Productions are just a few of my clientele.<br><br>Let me know how I can help you on your next project.

Alexandra Popa

(Hobbyist)
Alexandra Popa

Paulo Medeiros

(Professional)
Paulo Medeiros

Lee Perry

(Professional)
Lee Perry

tenken shinigami

(Professional)
tenken shinigami

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called &quot;Travelling&quot; (&quot;Viajando&quot;).For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima