Marie-Michelle Pepin's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Marie-Michelle Pepin

(Professional)
Marie-Michelle Pepin

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

My name is Marie-Michelle Pepin and I am a Character artist.With 2 year of experience in the video game industry, my objectives are to work on original game projects in a challenging team and environnement to share my passion, my skills and learn from other artists.I pride myself on creativity, team work and organizational skillsI have 3 years experience with 3ds max, zbrush and over 5 years with photoshop.I also work with Marmoset Toolbag, Xnormal, Topogun and UnityI am currently working at Beenox Activision as a Character artist

Kleber Darcio

(Professional)
Kleber Darcio

Design (Visual)

Adobe Photoshop , Vray, Zbrush

Brazil

Digital Art , Animation (3D), Fantasy Art

David Comerford

(Professional)
David Comerford

Rachel Rothenberg

(Professional)
Rachel Rothenberg

ayisat emore

(Professional)
ayisat emore

Mikka Mori

(Professional)
Mikka Mori

Christina Lammardo

(Professional)
Christina Lammardo

Motion Pictures & Film

I don't use Software ,

United States

Make-Up / Body Paint ,

Makeup artist with experience in film/tv/fashion.

Suzanne Glass

(Professional)
Suzanne Glass

Barrie Martelle

(Professional)
Barrie Martelle

Bart Warshaw

Bart Warshaw

Music

None

Felipe Sosa

(Professional)
Felipe Sosa

Bram Sels

(Professional)
Bram Sels

Plamen Tamnev

(Professional)
Plamen Tamnev

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Bulgaria

Anime , Digital Art

None

Adam Smith

(Professional)
Adam Smith

Quentin Mirioni

(Professional)
Quentin Mirioni

Dimitri Chappuis

(Professional)
Dimitri Chappuis

Gaming

Adobe Photoshop ,

France

Character Design , Digital Art, Concept art, Illustration

None

Tanya Flores-Olney

(Professional)
Tanya Flores-Olney

Guilherme Oliveira

(Professional)
Guilherme Oliveira

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Brazil

Concept art , Animation (3D), Fantasy Art

None

Philippe Doyon

(Professional)
Philippe Doyon

Felipe Rangel

(Professional)
Felipe Rangel

Liza Orozco

(Professional)
Liza Orozco

Eric Dowdy

(Student)
Eric Dowdy

Yiluo Li

(Professional)
Yiluo Li

Christine (Chriss...

(Professional)
Christine (Chrissie Stereo) Padilla

Lydia Yan

(Professional)
Lydia Yan

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

I became interested in digital painting couple years ago. After that, I am always inspired by the great CG artists in the CG society.

Youcef Bessaa

(Professional)
Youcef Bessaa

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

None

Drew Forbes

(Professional)
Drew Forbes

Yiwen Wu

(Professional)
Yiwen Wu

Computer Graphics

Vray , Adobe Photoshop

China

Digital Art , Character Design

Vinicius Marques

(Professional)
Vinicius Marques

Andrew Henderson

(Professional)
Andrew Henderson

Bachtiar Yakushov

(Professional)
Bachtiar Yakushov

Julie Vold

(Professional)
Julie Vold

Barbara Multer-We...

(Professional)
Barbara Multer-Wellin

Monalisa Paiva Da...

(Professional)
Monalisa Paiva Dantas

Michael Davidson

(Professional)
Michael Davidson

Entertainment

Adobe After Effects ,

United States

Visual FX ,

I hold an Occupational Associates Degree in Digital Animation and Visual Effects focusing in Lightwave 3D and Adobe products, as well as an A.A.S. and a B.A.S. specializing in Virtual Reality Development.<br><br>My work in the industry began in 2006 as a jr. vfx artist on Battlestar Galactica, Bionic Woman, and Virtuality. Following that I worked on projects that included Queen Latifah's "Fast Car" music video, the new "V" series, Nickelodeon's "Best Player", "human Target", CSI, and several commercials.<br><br>For the last three years I have been working under the supervision of Dan Curry. During that time I have done VFX work and on set supervision at Warner brothers Television on NBC's "Chuck", worked on creating all new high definition VFX for the second season of Star Trek: The Next Generation for Blu-Ray release, worked as Lead Compositor for Warner Brothers Television on "Cult" and most recently the Fox production of "Crisis" which is currently airing on NBC.<br>?

Paolo Albanese

(Professional)
Paolo Albanese

Danilo Pereira

(Professional)
Danilo Pereira

Izael Galvani

(Professional)
Izael Galvani

Autodesk Maya , Adobe Photoshop, Zbrush

Brazil

Visual FX , Character Design

None

Cristian Camaroschi

(Professional)
Cristian Camaroschi

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Zbrush

Canada

Anime , Digital Art

Modeler / Texture/Lookdev artist at Mr. X Inc.

Corey Bastiaans

(Professional)
Corey Bastiaans

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter, Zbrush

Canada

Environmental Art , Animation (3D), Digital Art, Character Design

Space alien, colocated in body of human host through astral projection

Yang Lai

(Professional)
Yang Lai

Patrícia Kelen Ta...

(Professional)
Patrícia Kelen Takahashi

Entertainment

Adobe Photoshop , Adobe Illustrator, Corel Painter

Brazil

Digital Art , Illustration, Fantasy Art

None

Juan Caratino

(Professional)
Juan Caratino

Dorina Forti

Dorina Forti

Lucas Marins

(Professional)
Lucas Marins

Design (Visual)

Adobe Photoshop , Vray

Brazil

Environmental Art , Fantasy Art

I use those 3d programs 3ds Max, Maya, as major programs for modeling, texture and render with Vray, Mental-Ray. I use Blender3D to model and do some experiments in your Blender Game Engine. And I use C # with Xna to produce interactive applications and 3D games.http://www.lucas3dmarins.blogspot.comhttp://lattes.cnpq.br/6605284585310100http://www.trintae3d.zymichost.com