Fatima Menchen's creative profile on folioSWEEP.

[u'spain', u'oniric', u'gods', u'animal', u'ILLUSTRATION', u'Illustration', u'illustration', u'drawing', u'Drawing', u'art', u'ART', u'Art', u'totemic animals', u'textile illustration', u'female art', u'editorial illustrations', u'cosmic wolf', u'fantasy art', u'Fantasy Art', u'adobe photoshop', u'Adobe Photoshop']

Fatima Menchen

(Professional)
Fatima Menchen

Design (Visual)

Adobe Illustrator , Adobe Photoshop

Spain

Illustration , Graphic Design, Drawing, Digital Art

Hello everyone. I am an illustrator. <br>I graduated in 2007 and I postgraduated in 2010. Since then I have not stopped drawing and work to keep learning.

Michel Oliveira

(Professional)
Michel Oliveira

Chris Johnston

(Professional)
Chris Johnston

Broadcast Media

I don't use Software ,

United States

Film, Video Editing ,

I am a lifetime holder of FCC Restricted Radio-Telephone Operator's Permit, as well as 10 years experience in business management. I have appeared in a few television episodes produced by M2 Pictures, Hampton, VA.

Robbi Kumalo

(Professional)
Robbi Kumalo

Fabricio Duque

(Professional)
Fabricio Duque

The_Distiller

(Professional)
The_Distiller

Mike Roki

(Professional)
Mike Roki

Design (Visual)

Sketchup , AutoCAD

Poland

Digital Art ,

Unrealviz is all about 3D non photorealistic renderings of architecture design. I just am a bit tired of "photorealism" in architectural visualization. There is a lot of renderings out there, claiming they are photorealistic. But very often they are not. They just try to be. Of course there are a lot of beautiful stuff as well. But my way is NPR - non photorealistic renderings. Feel free to contact me if you are interesting in my works!

Peter Suars

(Professional)
Peter Suars

Christopher Kowal

(Professional)
Christopher Kowal

Computer Graphics

Vray , Adobe Photoshop

Canada

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Malchus Sashidharan

(Professional)
Malchus Sashidharan

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called &quot;Travelling&quot; (&quot;Viajando&quot;).For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima

Gonzalo Murillo

(Professional)
Gonzalo Murillo

Industrial Design

Adobe Photoshop , Concept Designer

Colombia

Concept art , Animation (2D)

None

Sophie Renaud

(Professional)
Sophie Renaud

Chunguang Mao

(Professional)
Chunguang Mao

Autodesk Maya , Adobe Photoshop, Corel Painter

China

Matte Painting , Animation (3D), Concept art

I will seek perfect without ceasing

Marcos Godoy

(Professional)
Marcos Godoy

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Brazil

Anime , Digital Art

None

Lorne Kwechansky

(Professional)
Lorne Kwechansky

Fabio Paiva

(Professional)
Fabio Paiva

Artur Smith

(Professional)
Artur Smith

Gary Wenjie

(Professional)
Gary Wenjie

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Digital Art , Animation (3D), Fantasy Art

Henry Ford Failure is only the opportunity to more intelligently begin again.

Carolina Pontes

(Professional)
Carolina Pontes

Animation

Adobe Photoshop , Vray, Corel Painter

Brazil

Environmental Art , Digital Art

Drawing and painting since childhood. Telling stories all the time. Illustrating for love AND for money. Turning dreams to stone. But no Pogobol yet. Well, I hope you enjoy my paintings anyway.

Ivan Rhudick

(Professional)
Ivan Rhudick

Media Production

Adobe Premiere , Adobe After Effects, Final Cut Pro, Avid Media Composer

United States

Film, Video Editing , Film, Video Editing, Film, Video Editing, Film, Video Editing

Editing requires a broad range of talents – creative skill, technical knowledge, and critical thinking. It also requires a solid ability to communicate, not only with the people with whom you work, but to the unseen audience as well.<br><br>But in the end, it’s really about storytelling; finding the threads of the tale, weaving them together, and presenting them in a way that’s compelling and engaging. Like finding the sculpture within a block of marble, it’s about revealing what’s already there, and bringing it from imagination to fruition.<br><br>I have more than twenty years experience working in film and video production, and have worked in environments ranging from broadcast to independent, educational, corporate, and even animation. I have a well-developed eye for visual style and detail, and work as well in a collaborative environment as I do independently.<br>

Anthony Quevedo

(Professional)
Anthony Quevedo

Angela Jones

(Professional)
Angela Jones

Scott Williams

(Professional)
Scott Williams

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

I was a painting Major at the Alberta College of Art(before ACAD) and have been busy doing anything but until a few years ago. After discovering 3dsmax, I have a reawakened interest in art. I have always wanted to be in the field. I figure I am just taking the long way around!

Leonardo Dias

(Professional)
Leonardo Dias

Eric Lacroix

(Professional)
Eric Lacroix

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Digital Art , Animation (3D), Fantasy Art

ProfileComputer Animation Skills &ndash; I have had an intensive year of study that covers everything from the physics and principles of animation to art and film direction with the latest in high-end 3-D software tools and techniques. Graphic Design Skills - extensive experience of both print and web design. Developed brand and corporate identities, web sites, advertisements, annual reports and sales collateral for clients in retail, professional services, high-tech and fashion industries.Effective Team Player - known for creativity, flexibility and sense of humor. Former manager noted: &ldquo;Eric is one of the best designers I&rsquo;ve worked with. He has an uncanny ability to interpret the client&rsquo;s unspoken wishes and come up with just the right solution.&rdquo;Software Skills Maya Mudbox Adobe AfterEffects Houdini Adobe Illustrator Adobe InDesign 3d Studio Max Adobe Photoshop Flash Zbrush3 Adobe Premiere NukeEducationDiploma, Computer Animation, Sheridan College, Oakville, ON, 2007Diploma, Graphic Arts, Mohawk College, Hamilton, ON, 2003

Niquolas Lagleva

(Professional)
Niquolas Lagleva

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe In-Design, Sketchbook Pro

United States

Branding , Print Design, Product Design, Storyboarding

Full-Time Senior Graphic Designer.<br><br>Available for Freelance

Sarah Meziane

(Professional)
Sarah Meziane

Débora Hadad

(Student)
Débora Hadad

Brooke Bridges

(Professional)
Brooke Bridges

Eva Fidjeland

(Professional)
Eva Fidjeland

Lorenzo Salvagni

(Professional)
Lorenzo Salvagni

Sebastian Popa

(Professional)
Sebastian Popa

Industrial Design

Autodesk 3ds Max , Autodesk 3ds Max

Romania

Industrial Design , Product Design

My interest in arts and design was developed since I was a child. As a result of this, at ten years old I enrolled at an arts school followed by an arts high school in my hometown, where I studied fine arts and design. Next, I pursued my design education at The National University of Arts<br>Bucharest, graduating in 2010 with a BA Product Design Degree.<br><br>In the summer of 2012 I graduated from the MA Industrial Design Programme at Central Saint Martins College of Art and Design London, a higher education experience consisting of conceptual, commercial, creative, critical design approaches, workshops, lectures, exhibitions and much more, all held at the heart of the Design Community, in London and in other cities throughout Europe.<br><br>In my work I try to experiment on various areas of the design discipline, trying to diversify my design language. Besides the commercial part of the design world, I am interested in the areas of conceptual and critical design.

Nor Fadhli Mohammed

(Amateur)
Nor Fadhli Mohammed

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe In-Design

Singapore

Branding , Web Design, Illustration

None

Paolo Benvenuti

(Professional)
Paolo Benvenuti

Francesco Gagliardi

(Professional)
Francesco Gagliardi

Music

Germany

None

Christopher Hibbert

(Professional)
Christopher Hibbert

Photography

Adobe Lightroom , Adobe Photoshop

France

Digital Photography , Digital Photography

It is as a student in a hospitality management school that Christopher decided in 2006 to become a professional photographer.<br>Photography has always been his passion. He acquired the knowledge reading forums and tutorials available on the internet.<br><br>He worked first as a concert photographer. At this time, he started focusing on Light and realized he could control it to add some effects to his photographs. A few months later, the first photograph of the series "Light is Life" was shot: "Rendez-Vous".<br><br>Light painting is a popular technique that is found today, among others, in advertising.Concerts, fashion, portraits, events, sports ...,<br>Christopher is a versatile photographer who can, thanks to his experiences, adapt himself to different shooting conditions.<br><br>Nikonist born in 1983, he lives in Paris where he keeps working on the “Light is Life” series among other projects for a company called Imagera.