Nasser Elsamadisy's creative profile on folioSWEEP.

[u'mudbox', u'Mudbox', u'Zbrush', u'zbrush', u'ZBrush', u'adobe', u'Adobe', u'Autodesk', u'autodesk', u'Microsoft']

Nasser Elsamadisy

(Professional)
Nasser Elsamadisy

Dimitri Chappuis

(Professional)
Dimitri Chappuis

Gaming

Adobe Photoshop ,

France

Character Design , Digital Art, Concept art, Illustration

None

Marco D'alena

Marco D'alena

Henriette Moe Wi...

(Professional)
Henriette Moe  Winsnes

Fabricio Moraes

(Professional)
Fabricio Moraes

Industrial Design

Adobe Photoshop , Vray

Brazil

Vehicle Design , Vehicle Design

Academic Education: Graduation in Graphic Design by UniverCidade in Rio de Janeiro from 1998 to 2002.Professional Experience: Seagulls Fly Studio Rio de Janeiro, Brazil. ( a 3D animation, illustration, photo manipulation and multimedia studio. One of the biggest in Rio de Janeiro). Started in October 2002 to present days as 3D artist and animator.Courses: 1999 - Graphic Design, in DG Studio Gráfico, Niterói/RJ. 2000 - 3D Max, in AZMT, Rio de Janeiro/RJ. 2001 - CG for Cinema and TV, in Cadritech, São Paulo/SP (official certificate by Autodesk). 2002 - Modeling and Animation for Cinema and TV, in Cadritech, São Paulo/SP (official certificate by Autodesk). 2002 – TV Vignets, in Cadritech, São Paulo/SP (official certificate by Autodesk).

Monkey Man

(Professional)
Monkey Man

Design (Visual)

Adobe Photoshop , Adobe Photoshop, Adobe Photoshop, Adobe Photoshop

United States

Drawing , Digital Art, Digital Photography, Expressive Art

New Orleans Artist / Web Designer / Graphic Artist with a few weird ideas. I was once interviewed on a Japanese TV show.

Darryl Brocklesby

(Professional)
Darryl Brocklesby

Lello Cirone

(Professional)
Lello Cirone

Renzzo Giz

(Professional)
Renzzo Giz

Autodesk Maya , Adobe Photoshop, Corel Painter

Brazil

3D Modeling , Animation (3D), Concept art

Pablo Lara H

(Professional)
Pablo Lara H

Danilo Cabral

(Professional)
Danilo Cabral

Kya Hill

Kya Hill

Design (Visual)

Adobe Photoshop , Autodesk 3ds Max, Sketchbook Pro

United States

Character Design , 3D Modeling, Digital Art

None

Alexander Lewis

(Student)
Alexander Lewis

Animation

Adobe Photoshop , Autodesk Maya, I don't use Software

Wales

Concept art , Animation (2D), Character Design, Storyboarding

Graduated from AUB in 2013 with a Bachelors Degree in Animation Production, with honours.<br>Years of experience writing and composing music, animation and graphic novels. Adept at character design, narrative and storyboarding. <br>

Julio Cesar

Julio Cesar

Hsin Yi LIU

(Professional)
Hsin Yi LIU

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe Dreamweaver, Final Cut Pro

Taiwan

Graphic Design , Graphic Design, Web Design, Video

None

Slamet Mujiono

(Professional)
Slamet Mujiono

Chao Xu

(Professional)
Chao Xu

Shiyi Chen

(Professional)
Shiyi Chen

Dan Ball

(Professional)
Dan Ball

Michel Oliveira

(Professional)
Michel Oliveira

Ted Hammond

(Professional)
Ted Hammond

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

I've been a freelance artist for about 15 years and specialize in people and faces. I have created art for kids books, magazine, graphic novels, posters, stickers, story boards and many other things. If you wish to contact me for any project, please contact my agent Deborah Wolfe at 215 232 6666 or visit her website at www.illustrationonline.com

Rouble Rust

(Professional)
Rouble Rust

Fine Arts & Crafts

Adobe Illustrator , Adobe Photoshop

Greece

Acrylics , Illustration, Oil and Canvas, Fantasy Art

Artist, graphic desinger // Content Editor at destroyexist.com // roublerust.com

Rafael Ribeiro

(Professional)
Rafael Ribeiro

Motion Pictures & Film

Final Cut Pro , Adobe Photoshop, Adobe Photoshop

Brazil

Film Photography , Digital Photography, Digital Photography, Digital Photography

None

Mark Salmi

(Professional)
Mark Salmi

Friedrich Schneidau

(Hobbyist)
Friedrich Schneidau

Photography

Adobe Lightroom ,

United Kingdom

Digital Photography ,

23 year old Freelance Photographer and Apprentice Chef. Hoping to one day go professional with my Photography. Just practicing and learning new things. With the hopes to one day be "discovered". <br>Within Photography I mostly enjoy landscapes and nature (plants and birds in particular) However, I also do Modelling Photography, Long Exposure and HDR work on various subjects. I've recently begun learning to use Multiple Flash Photography. (current as of 31-05-2014)

Diego Saraiva

(Professional)
Diego Saraiva

Dadria Hester

(Amateur)
Dadria Hester

Nor Fadhli Mohammed

(Amateur)
Nor Fadhli Mohammed

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe In-Design

Singapore

Branding , Web Design, Illustration

None

Lior Cohen

(Professional)
Lior Cohen

Ambrosia Sullivan

Ambrosia Sullivan

Design (Visual)

Sketchbook Pro , Adobe Photoshop, Sketchbook Pro, I don't use Software

United States

Illustration , Ink or Pen, Acrylics, Acrylics

None

Angelina Qq

(Student)
Angelina Qq

goktugg

(Professional)
goktugg

Omar Mansour

(Professional)
Omar Mansour

Industrial Design

Adobe Photoshop , Vray

Brazil

Vehicle Design , Vehicle Design

hey,am omar mansour a freelance 3d artist currently in cairo, i am comfortable in hard surface and organic modelling,i also shade texture render and light most of the projects i work on as well as render out my passes and composite them on aftereffects or nuke i also comfortable in zbrush

Adam Regan

(Professional)
Adam Regan

Estudio Icone

(Professional)
Estudio Icone

Autodesk Maya , Adobe Photoshop

Brazil

Visual FX , Character Design

We usually introduce Icone as a studio specializing in creating images for printing.But our real work is to make stories, to illustrate any universe that you can imagine.For this, we have assembled a talented team, relying on high technology and offering the following:2D illustration: Representing ideas in digital drawings - vector or not - in the mostrelevant style to your work, with technical knowledge and creative insight.3D illustration: The big challenge in generating 3D images is to create something thatis hard to distinguish from reality, be it a can of soda, a character from another planetor a fantasy world.Concept Art: We can create a heaven in six days, but first you must define a very goodconcept, putting together a sketch. Concept Art gives special care to the design, whichensures the best alignment between the artist and art director and saves production time.Images Treatment and Retouching: It is more than just correcting an image, it is to use theartistic sense to refine a concept.Pre-press: At the end, it is time to let the art jump off the screen and come to life, or rather, utilize our expertise so that everything goes well when you get to thepre-press/finalizing and assembly. It is time to prepare the file for print press and make sure that the final result is exactly the same one approved by the client.Icone studio. You imagine, we go above and beyond.

Alan Martell

(Professional)
Alan Martell

Genc Buxheli

(Professional)
Genc Buxheli

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Albania

Environmental Art , Animation (3D), Digital Art, Character Design

I see myself as a very dedicated person who loves to work.When i was 10,i got introduced to Lightwave which changed my point of view.I decided to learn modelling and animation and also,i was lucky enough to start working in the first graphic design studio in Albania.Since then,i am spending my time to learn and improve my modeling.texturing and animation skills by working in my own graphic design studio.

Leonardo Zamprogno

(Professional)
Leonardo Zamprogno

Design (Visual)

Adobe Dreamweaver , Blender, Adobe Photoshop, HTML and CSS

Brazil

Interactive Design , Art Direction, Web Development, Creative Direction

Graphic, Game and Web Designer, since 2002. Ive been working in several advergame, websites and branding projects. Some of my work can be seen in my company website.<br>I'm also a hobbyist musician wish some compositions of my own.<br><br>

Gonzalo Flores

(Professional)
Gonzalo Flores

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Argentina

Character Design , Vehicle Design

http://www.gonzaloflores.com/bio.htmIllustrator and 3D Artist with a solid portfolio with special emphasis on fantasy, science fiction, iconic designs, characters, creatures, costumes, cultures, environments and technology.Software:PainterZBrushPhotoshopAutodesk Maya clients: Wizards of the Coast (United States) Hasbro (United States) Lucasfilm (United States) Paizo Publishing (United States) Editorial Planeta (Spain) Mc Cann Erickson (Argentina) SaladoMedia (Argentina, Chile, Puerto Rico, Uruguay) 3Dlibery (Argentina) La Factor&iacute;a de Ideas (Spain) La C&uacute;pula (Spain) Heavy Metal (United States) SQP inc (United States) 13Mann (Germany)

Michael Davidson

(Professional)
Michael Davidson

Entertainment

Adobe After Effects ,

United States

Visual FX ,

I hold an Occupational Associates Degree in Digital Animation and Visual Effects focusing in Lightwave 3D and Adobe products, as well as an A.A.S. and a B.A.S. specializing in Virtual Reality Development.<br><br>My work in the industry began in 2006 as a jr. vfx artist on Battlestar Galactica, Bionic Woman, and Virtuality. Following that I worked on projects that included Queen Latifah's "Fast Car" music video, the new "V" series, Nickelodeon's "Best Player", "human Target", CSI, and several commercials.<br><br>For the last three years I have been working under the supervision of Dan Curry. During that time I have done VFX work and on set supervision at Warner brothers Television on NBC's "Chuck", worked on creating all new high definition VFX for the second season of Star Trek: The Next Generation for Blu-Ray release, worked as Lead Compositor for Warner Brothers Television on "Cult" and most recently the Fox production of "Crisis" which is currently airing on NBC.<br>?

Brbara Evelyn

(Student)
Brbara Evelyn