Xiss Burg's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Xiss Burg

(Professional)
Xiss Burg

David Silvers

(Professional)
David Silvers

Advertising & Marketing

Adobe After Effects , Adobe Photoshop

United States

Abstract Design , Creative Direction

None

Ana Ordonez

(Professional)
Ana Ordonez

barbara wiener

(Professional)
barbara wiener

Chi-Chun Lu

(Professional)
Chi-Chun Lu

Polly Kreisman

(Professional)
Polly Kreisman

Daniel Alvarez

(Professional)
Daniel Alvarez

Computer Graphics

Vray , Adobe Photoshop

Canada

Digital Art , Character Design

None

Kevin Phibbs

(Professional)
Kevin Phibbs

Raul Tamayo

(Professional)
Raul Tamayo

Rafael Pires

(Professional)
Rafael Pires

Marcelo Palimok

(Professional)
Marcelo Palimok

Autodesk Maya , Adobe Photoshop, Corel Painter

Brazil

Matte Painting , Animation (3D), Concept art

I'm always experiment unequal tasks to upgrade my eyes

Carrie Gomez

(Professional)
Carrie Gomez

Broadcast Media

Adobe After Effects , Adobe Premiere, Adobe Illustrator, Adobe Photoshop

United States

Film (Cinematic) , Creative Direction, Digital Photography, Film, Video Editing

None

Lucas Pandolfelli

(Professional)
Lucas Pandolfelli

Gilberto Magno

(Professional)
Gilberto Magno

Gabriel Barbosa

(Professional)
Gabriel Barbosa

Computer Graphics

Vray , Adobe Photoshop, Autodesk Maya

Brazil

Digital Art , Character Design

None

Scott Gehrett

(Professional)
Scott Gehrett

Stefano Zantut

(Professional)
Stefano Zantut

Yangtian Li

(Professional)
Yangtian Li

Design (Visual)

Adobe Photoshop , Vray

Australia

Digital Art , Animation (3D), Fantasy Art

I'm extremely passionate about drawing and animation! I'd like to learn as much as I can in CGtalk and know friends here!

Reality Reality

(Professional)
Reality Reality

Fernando Faria

(Professional)
Fernando Faria

Animation

Adobe Photoshop , Vray, Corel Painter, Zbrush

Brazil

Environmental Art , Digital Art

I have been working with 3d , since 1994 My passion is for character design

Eoin Cannon

(Professional)
Eoin Cannon

Autodesk Maya , Adobe Photoshop, Corel Painter

Australia

3D Modeling , Animation (3D), Concept art

None

Peter Davis

(Professional)
Peter Davis

Design (Visual)

Adobe Photoshop , Vray, Zbrush

Australia

Digital Art , Environmental Art

Trying my darndest to break into the growing Brisbane games industry. In the meantime, I do freelance work where it's applicable, ranging from product visualisation to games.

Robbert Alblas

(Professional)
Robbert Alblas

Advertising & Marketing

Adobe Photoshop , Adobe Lightroom, Adobe Premiere, Adobe Photoshop

The Netherlands

Branding , Digital Photography, Cinematography, Branding

None

Ernesto Lovera

(Professional)
Ernesto Lovera

Tom Payne

(Professional)
Tom Payne

Tiago Alves

(Professional)
Tiago Alves

Alwyn Hunt

(Professional)
Alwyn Hunt

Autodesk Maya , Adobe Photoshop

Australia

Visual FX , Character Design

Senior Texture Artist - Weta Digital, WellingtonApril 2012 – 2014The Hobbit I & IISupermanIronman3Senior Texture Artist - Double Negative, LondonNovember 2009 – 2012SupermanJohn Carter of MarsLead Texture Artist - The Moving Picture Company, LondonJuly 2009 – November 2009 Ridley Scott's - Robin HoodSenior Texture Artist - Sony Pictures Imageworks, Los AngelesJanuary 2009 – July 2009 Alice in WonderlandLead Texture Artist - The Moving Picture Company2007 – 2009 WolfmanWatchmenHarry PotterNarnia - Prince of CaspianSurfacing Lead - Starz Animation, Toronto, CanadaApril 2005 – September 2006 (1 year 6 months)Surfacing Lead on Everyone's Hero Generalist - Animal Logic, SydneyFebruary 2004 – March 2005 TVC and feature films.- House of Flying Daggers- Farscape- various commercialsGeneralist - Fuel VFX, SydneyJanuary 2004 – June 2004 ( 6 months)TVC Commercial work

Deirdre Sullivan-...

(Professional)
Deirdre Sullivan-Beeman

Will Harris

(Professional)
Will Harris

Julian Rodriguez

(Professional)
Julian Rodriguez

Christopher Love

(Professional)
Christopher Love

Zachary Ryals

(Student)
Zachary Ryals

Fine Arts & Crafts

Adobe Photoshop ,

United States

Digital Art ,

To buy prints go to http://www.artflakes.com/en/shop/zacharyryals<br>Or http://zachary-ryals.deviantart.com/

Mechele Herring

Mechele Herring
None

George Amaral

(Professional)
George Amaral

Autodesk Maya , Adobe Photoshop

Brazil

Visual FX , Character Design

From the deep shadows I came...

Debu Purkayastha

(Professional)
Debu Purkayastha

Matt Burt

(Professional)
Matt Burt

Gord Heath

(Professional)
Gord Heath

Josh Cole

(Professional)
Josh Cole

Kristian Davidson

(Professional)
Kristian Davidson

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

The thing about games that really gets me (in a good way), is that when you're creating characters and worlds for, say, comics, then you can create absolutely anything you want, and you can have these characters and worlds doing anything you want, and then you can look at them, sitting in their little boxes, not doing anything. With movies you can do almost the same, except of course that it takes a LOT more work to make something believable and to have it blend in realistically with it's surroundings. When done well it can be an amazing visually experience, but again, the image sits in it's little box and you can watch it move around. But with games, you can create the most unbelievable characters, place them in completely outlandish worlds that only need to be believable in themselves, put the whole thing it's little box, and then take control of the little box!

Slav Kravchenko

(Professional)
Slav Kravchenko

William Wiegard

(Professional)
William Wiegard

Ilaria Belli

Ilaria Belli

Sarah Gossetti

(Student)
Sarah Gossetti

Industrial Design

Rhino 3D , Concept Designer, SolidWorks, Concept Designer

Italy

Industrial Design , Crafts, 3D Modeling, Product Design

I'm currently a Product Design student, but I've already worked in the field of Jewellery Designer for several years, I'm curious of any new experience.

george grace

(Professional)
george grace