Glenn Woodrome's creative profile on folioSWEEP.

[u'Watercolor', u'watercolor', u'WATERCOLOR', u'Sifi', u'Paint', u'paint', u'marker', u'Marker', u'INK', u'Ink', u'ink', u'fantasy', u'Fantasy', u'DRAWING', u'Drawing', u'drawing', u'DIGITAL', u'Digital', u'digital', u'comics', u'Comics', u'books', u'BOOKS', u'Books', u'Cover Art', u'cover art', u'Cover art', u"Children's Books", u"children's books", u"Children's books"]

Glenn Woodrome

(Professional)
Glenn Woodrome

george grace

(Professional)
george grace

Kevin Green

(Professional)
Kevin Green

Christian Moreno

(Professional)
Christian Moreno

Al Wang

(Professional)
Al Wang

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Anime , Digital Art

started life as an aspiring comic artist, had my taste of it. now i've moved into the realm of 3d. hoping to learn more.

Zdenko Radovani

(Professional)
Zdenko Radovani

Patrick Boisvert

(Professional)
Patrick Boisvert

Billy Cheng

(Professional)
Billy Cheng

Design (Visual)

Adobe Photoshop , Vray

Australia

Digital Art , Animation (3D), Fantasy Art

None

Gledson Gomes

(Professional)
Gledson Gomes

Sao Paulo

None

Timothy Sormin

(Professional)
Timothy Sormin

Elizabeth Eustace

(Student)
Elizabeth Eustace

Gale Franey

(Professional)
Gale Franey

George Stoyanov

(Professional)
George Stoyanov

Computer Graphics

Vray , Adobe Photoshop

Bulgaria

Digital Art , Character Design

What to say, I engage in graphic design from 6 year - two of them profesional. I engage and with photography and video recording (video processing) but this is just for fun. Skype: nioon2

Fredrik Åsberg

(Amateur)
Fredrik Åsberg

Industrial Design

Adobe Photoshop ,

Brazil

Concept art ,

I am in a very interesting stage of a startup of my own ideas creating handplanes. My goal for this site it to gain knowledge and eventually create the most ecofriendly and estethical handplanes that the customer can experience. I want the world to know that there is a smoother and easier way to catch the waves.

Valerie Lim

(Professional)
Valerie Lim

Animation

Adobe Photoshop , Vray, Corel Painter

Canada

Environmental Art , Digital Art

None

Delianne Lima

(Professional)
Delianne Lima

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe Flash, Concept Designer

Brasil

Illustration , Digital Art, Animation (2D), Concept art

Designer and journalist. Specialized in Graphic Design by Centro Universitário Senac/SP and graduated Journalist by Universidade da Amazônia (UNAMA). Blog Designerd's contributor (http://www.designerd.com.br). Good in illustrations and publishings, also does layouts and logos.

Nathan Freda

(Professional)
Nathan Freda

Eric Dowdy

(Student)
Eric Dowdy

Fábio Burnier

(Professional)
Fábio Burnier

Cinthia Benítez

(Professional)
Cinthia Benítez

Robbi Kumalo

(Professional)
Robbi Kumalo

Flavia Cantini

(Professional)
Flavia Cantini

Motion Pictures & Film

Adobe Premiere , Adobe After Effects

Italy

Film, Video Editing , Directing

None

James Fortier

(Professional)
James Fortier

Media Production

Adobe Premiere , Final Cut Pro, Adobe Encore, DVD Studio Pro

USA

Video , Film, Video Editing, Directing

James has over 25 years experience in broadcast, documentary and corporate video production. He has shot thousands of productions for Silicon Valley icons such as Apple and many others. James is also an accomplished documentary filmmaker with national PBS credits as writer, producer and director. He is a Sundance Film Festival Alum and he has receive numerous awards for his work, including 3 Emmys. His company, Turtle Island Productions offers a variety of camera packages from Panasonic, Sony, Canon, and Blackmagic Design. In additions to his Director of Photography work, James has been editing in FCP and Premiere since 2005 for Corporate clients such as Intuit and for his documentary work.

Chunguang Mao

(Professional)
Chunguang Mao

Autodesk Maya , Adobe Photoshop, Corel Painter

China

Matte Painting , Animation (3D), Concept art

I will seek perfect without ceasing

Cris Lima

(Professional)
Cris Lima

Design (Visual)

Adobe In-Design , Adobe Illustrator, Adobe Photoshop, iPhoto

Brazil

Graphic Design , Print Design

None

Garfield Chan

(Professional)
Garfield Chan

Matthijs de Rijk

(Professional)
Matthijs de Rijk

Design (Visual)

Blender , Blender, HTML and CSS, Adobe Photoshop

Netherlands

3D Modeling , Animation (3D), Web Design, Graphic Design

Started in 2003 as hobbyist in working with blender and designing webpages during and after secondary school. After gaining more experience, mostly self-thought, and some (non) paid incidental jobs, I professionalized my workflow. At the moment I own the company Mr. The Rich at which I take freelance jobs around the world.

Luiz Gustavo Cruz

Luiz Gustavo  Cruz

MKProgramming LLC

(Professional)
MKProgramming LLC

Howard Abrahall

(Professional)
Howard Abrahall

Friedrich Schneidau

(Hobbyist)
Friedrich Schneidau

Photography

Adobe Lightroom ,

United Kingdom

Digital Photography ,

23 year old Freelance Photographer and Apprentice Chef. Hoping to one day go professional with my Photography. Just practicing and learning new things. With the hopes to one day be "discovered". <br>Within Photography I mostly enjoy landscapes and nature (plants and birds in particular) However, I also do Modelling Photography, Long Exposure and HDR work on various subjects. I've recently begun learning to use Multiple Flash Photography. (current as of 31-05-2014)

Vasili Perahud

(Professional)
Vasili Perahud

Salbjörg Rita Jón...

(Professional)
Salbjörg Rita Jónsdóttir

Reality Reality

(Professional)
Reality Reality

Marie Kazalia

(Professional)
Marie Kazalia

Pedro Gaia

(Professional)
Pedro Gaia

Music

Brasil

None

Priscila Badar

(Professional)
Priscila Badar

Francesco Gagliardi

(Professional)
Francesco Gagliardi

Music

Germany

None

William Wiegard

(Professional)
William Wiegard

Kristian Davidson

(Professional)
Kristian Davidson

Industrial Design

Adobe Photoshop , Vray

Canada

Vehicle Design , Vehicle Design

The thing about games that really gets me (in a good way), is that when you're creating characters and worlds for, say, comics, then you can create absolutely anything you want, and you can have these characters and worlds doing anything you want, and then you can look at them, sitting in their little boxes, not doing anything. With movies you can do almost the same, except of course that it takes a LOT more work to make something believable and to have it blend in realistically with it's surroundings. When done well it can be an amazing visually experience, but again, the image sits in it's little box and you can watch it move around. But with games, you can create the most unbelievable characters, place them in completely outlandish worlds that only need to be believable in themselves, put the whole thing it's little box, and then take control of the little box!

Simone Vignoli

(Professional)
Simone Vignoli

Music

Toscana

None

Yuwen Hao

(Professional)
Yuwen Hao

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

China

Concept art , Animation (3D), Fantasy Art

everything for happy! I love CG very much,It is my life:)

Guilherme Bianchini

(Professional)
Guilherme Bianchini

Brazil

None

Tyler Krzeski

(Student)
Tyler Krzeski

Marcos Godoy

(Professional)
Marcos Godoy

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Brazil

Anime , Digital Art

None

Legless Mermaid

(Professional)
Legless  Mermaid

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Autodesk Sketchbook, Sketchup

United States

Illustration , Acrylics, Digital Art, Drawing

Contact me: merdoug@me.com