Delianne Lima's creative profile on folioSWEEP.

[u'Naming', u'ILLUSTRATION', u'Illustration', u'illustration', u'drawing', u'Drawing', u'branding', u'Branding', u'Animation', u'animation', u'Graphic Design', u'Graphic design', u'graphic design', u'graphic Design']

Delianne Lima

(Professional)
Delianne Lima

Design (Visual)

Adobe Illustrator , Adobe Photoshop, Adobe Flash, Concept Designer

Brasil

Illustration , Digital Art, Animation (2D), Concept art

Designer and journalist. Specialized in Graphic Design by Centro Universitário Senac/SP and graduated Journalist by Universidade da Amazônia (UNAMA). Blog Designerd's contributor (http://www.designerd.com.br). Good in illustrations and publishings, also does layouts and logos.

CharacterInk

(Professional)
CharacterInk

Anoosha Syed

(Student)
Anoosha Syed

Fine Arts & Crafts

Adobe Photoshop , Corel Painter

Switzerland

Digital Art , Illustration, Character Design, Concept art

None

Marcita Maree

(Hobbyist)
Marcita Maree

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called "Travelling" ("Viajando").For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima

John Paris

John Paris

Music

USA

None

Steven Paulsen

(Professional)
Steven Paulsen

Thiago Helder

(Student)
Thiago Helder

Jean-Luc Varenne

(Professional)
Jean-Luc Varenne

Computer Graphics

Vray , Adobe Photoshop

Belgium

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Marcilio Carmo

(Professional)
Marcilio Carmo

Design (Visual)

Adobe Illustrator , Adobe In-Design

Brazil

Art Direction , Creative Direction

Marcílio Carmo is an art director, graphic designer and illustrator from Rio de Janeiro.<br><br>Was awarded by Creative Club of São Paulo, Creative Club of Rio de Janeiro, JB Propaganda Award, New York Film Festival, London Film Festival, among others.

Jacob Sorkin

(Professional)
Jacob Sorkin

Performing Arts

Adobe Photoshop , Adobe Photoshop

United States

Installation Art , Oil and Canvas

Written/Directed/Choreographed numerous large-scale performance art events alongside producing an ever growing body of multimedia work.

Rafael Almeida

(Professional)
Rafael Almeida

Lucas Christiano

(Professional)
Lucas Christiano

Autodesk Maya , Adobe Photoshop

Brazil

Visual FX , Character Design

Sou formado em Processamento de Dados, pela Faculdade Paraibana de Processamento de Dados(FPPD), Apartir de 2000 comecei meus estudos em Computa&ccedil;&atilde;o Grafica, fazendo cursos externos sempre visando aprimoramento em minhas habilidades dando enfase no Design 3d(modelagem, texturiza&ccedil;&atilde;o, ilumina&ccedil;&atilde;o, render, anima&ccedil;&atilde;o)trabalhei em uma produtora de filmes 3D em florianopolis, que faz trabalhos para a Zeppelin Filmes Ltda(Portugal)

Diogo Ferreira

(Professional)
Diogo Ferreira

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

designer / illustrator

Ingrid Campos

(Professional)
Ingrid Campos

Industrial Design

Adobe Photoshop , Vray, Zbrush

Canada

Vehicle Design , Vehicle Design

None

Caetano Julio

(Professional)
Caetano Julio

Advertising & Marketing

Adobe Illustrator , Adobe Photoshop, Autodesk 3ds Max, Zbrush

Brazil

Art Direction , Digital Art, Illustration, Graphic Design

None

Raymond Leung

(Professional)
Raymond Leung

Mark Whelan

(Professional)
Mark Whelan

Design (Visual)

Adobe Photoshop , Vray

Australia

Digital Art , Environmental Art

I'm a modeling, texturing, animation and rendering - artist.I have 8 years experience using 3dsmaxSoftware packages I use are:Autodesk 3dsmax 2012ChaosGroup Vray 2.0ChaosGroup Phoenix FDAdobe After EffectsAdobe PremiereAdobe PhotoshopBoujou

Filipe Lopes

(Professional)
Filipe Lopes

Helder Evandro

(Professional)
Helder Evandro

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Brazil

Character Design , Vehicle Design

None

Hunter Peterson

(Professional)
Hunter Peterson

Plamen Tamnev

(Professional)
Plamen Tamnev

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Bulgaria

Anime , Digital Art

None

Andres Quijano

(Professional)
Andres Quijano

Design (Visual)

Adobe Photoshop , Adobe Flash, Blender, HTML and CSS

Australia

Concept art , Animation (2D), Digital Art, Illustration

None

Danilo Lucci

(Professional)
Danilo Lucci

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Brazil

Environmental Art , Animation (3D), Digital Art, Character Design

None

Stephanie Landry

(Professional)
Stephanie Landry

Gabriel Giagante

(Professional)
Gabriel Giagante

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Argentina

Anime , Digital Art

None

Leo Buccio

(Professional)
Leo Buccio

Design (Visual)

Adobe Photoshop , Vray

Argentina

Particle Effects , Fantasy Art

My name is Leonardo Buccio, im from Mendoza, Argentina. On my fan tour of visual arts i was learn to work depply in the concept creation.

Andrei Serghiuta

(Professional)
Andrei Serghiuta

Design (Visual)

Adobe Photoshop , Vray, Zbrush

Canada

Digital Art , Animation (3D), Fantasy Art

None

Meaghan Swintek

(Hobbyist)
Meaghan Swintek

Nacho Barahona

(Professional)
Nacho Barahona

Anton Cermak

(Professional)
Anton Cermak

Ryan Stephens

(Professional)
Ryan Stephens

Computer Graphics

Vray , Adobe Photoshop, Zbrush

Canada

Fantasy Art , Animation (3D), Digital Art, Character Design

None

Beniamino Bradi

(Professional)
Beniamino Bradi

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Australia

Character Design , Vehicle Design

mmm... an about me, Well I'm currently working as a freelance Graphic Designer for a few publishing companies though also working on my own comic book 'Crux'. I'm currently also trying to develop a portfolio of concept art and matte painting in order to bust into the games/film industry so wish me luck hehe anyways that'll do for now.. more to follow

Bing Yu

(Professional)
Bing Yu

Anderson Barros

(Professional)
Anderson Barros

Andri Iskandar

(Professional)
Andri Iskandar

Industrial Design

Adobe Photoshop , Vray, Zbrush

Bahrain

Vehicle Design , Vehicle Design

None

Fatemah Alhusayni

(Amateur)
Fatemah Alhusayni

Joey Paschal

(Professional)
Joey Paschal

Gabriela Araujo

(Professional)
Gabriela Araujo

Design (Visual)

Autodesk Maya ,

Brazil

Interactive Design ,

Games are my passion, more than a player, I’ve been in many projects that require dedication like game jams, organizing game conferences and developing games on my own. But now I’m looking to work with a team of creative professionals, to utilize my skills and abilities and prove that I’m an asset to the game industry.

Theresa Rasinger

Theresa Rasinger
None

Victor Di Beo

(Student)
Victor Di Beo

Conrad Allan

(Professional)
Conrad Allan

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Australia

Environmental Art , Animation (3D), Digital Art, Character Design

I am a freelance 3D artist that specializes in Architectural and Environment work. My core software's are 3Ds Max, Vue and SketchUp.I have been working in the industry for about 4 years now but only recently started to do finished rendered images, most of my skills up until now have consisted of fast concept modeling of structures for architects using SketchUpI find that by using SketchUp in my workflow I can very quickly model the basic blocks of the job and then move it to 3Ds Max or straight to Vue for rendering.Vue is my environments weapon, although I have a few others, Vue has an incredible diversity with atmospherics and can be easily tweaked to suite clients needs.