Fagmario Rodrigues's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Fagmario Rodrigues

(Professional)
Fagmario Rodrigues

Autodesk Maya , Adobe Photoshop

Brazil

Visual FX , Character Design

Simone Aimo

(Professional)
Simone Aimo

Edgar Reyna

(Professional)
Edgar Reyna

Funk

(Professional)
Funk

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Chile

Concept art , Animation (3D), Fantasy Art

Arce Caban

(Professional)
Arce Caban

Fbio Basso

(Professional)
Fbio Basso

Brasil

None

Duke Yin

(Professional)
Duke Yin

Autodesk Maya , Adobe Photoshop, Corel Painter

China

3D Modeling , Animation (3D), Concept art

I am duke in china. Check out my paintings in here: www.dukeart.net

Daniel meekly

(Hobbyist)
Daniel meekly

Taylor Blom

(Professional)
Taylor Blom

Arpad Szucs

(Professional)
Arpad Szucs

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Adobe Lightroom, Autodesk 3ds Max

Romania

Web Design , Branding, Digital Photography, 3D Modeling

None

Gregory Urban

(Professional)
Gregory Urban

Felipe Barrichello

(Professional)
Felipe Barrichello

Tamiris Correa

(Professional)
Tamiris Correa

Glenn Woodrome

(Professional)
Glenn Woodrome

Jason Bennett

(Professional)
Jason Bennett

Damsio Feliciano

(Professional)
Damsio Feliciano

patrick j murphy

patrick j murphy

Lucas Milner

(Professional)
Lucas Milner

Computer Graphics

Vray , Adobe Photoshop

Australia

Fantasy Art , Animation (3D), Digital Art, Character Design

I have been a production and digital artist for the past 8 years, currently I freelance and am based in Brisbane Australia. I often work dual roles as a coordinator and artist in a production environment.In past employment I found myself most useful as someone streamlining and tweakingproduction work flows. In my efforts to provide the fastest most flexible pipeline with the highest quality possibleI communicated with team mates from all areas to get a big picture and investigate new software when necessary. I also used programming and scripting to automate repetitive tasks.I have a great passion for digital arts and collaborative projectsMy showreel is below:http://www.youtube.com/watch?v=Yb7SNVmym5IKind regards,Lucas 61458733187

André Teles D.

(Professional)
André Teles D.

Zhengrong Chen

(Professional)
Zhengrong Chen

Design (Visual)

Adobe Photoshop , Vray

Canada

Digital Art , Animation (3D), Fantasy Art

Daniel Lobo

(Professional)
Daniel Lobo

Computer Graphics

Vray , Adobe Photoshop

Brazil

Digital Art , Character Design

None

Tun Hlaing

(Professional)
Tun Hlaing

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Canada

Character Design , Vehicle Design

None

Ricky Kendall

(Professional)
Ricky Kendall

Alexander Sass

(Professional)
Alexander Sass

Rachel Mollinedo

(Professional)
Rachel Mollinedo

Marli LaGrone

(Professional)
Marli LaGrone

Alexander Riback

(Professional)
Alexander Riback

Ana Ordonez

(Professional)
Ana Ordonez

Wilma Milani

Wilma Milani
None

Boyuan Sun

(Professional)
Boyuan Sun

Wojciech Nowakowski

(Professional)
Wojciech Nowakowski

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Canada

Concept art , Animation (3D), Fantasy Art

Sheng Zhang

(Professional)
Sheng Zhang

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

China

Digital Art , Animation (3D), Fantasy Art

My Email: Gallery: http://www.3dartistonline.com/user/zszsExcel at high-quality modeling, uv unfold, texturing, lighting, rendering, 3D matte painting, Maya Ncloth, hair and fur.Familiar with Character Bind Skin,RigidBody Collision,Simple maya particles and Fluid.Experienced to use various software as Maya, Zbrush, mudbox, photoshop, VUE, 3dsmax, Aftereffect, boujou, uvlayout, unfold3d, deeppaint3d, HDRIshop, and xnormal.Eager to learn new software and tools; fast learner.Education:1999-2003 Sichuan Fine Arts Institute Painting and Computer Graphics (CG)2007-2008 China Central Academy of Fine Arts PaintingWorking Experience:Worked in Chongqing Deep Blue Animation Company in 2003 and was mainly in charge of modeling, lighting, and rendering.Working as a senior animation lecture in Chengdu Fine Arts College of Sichuan Conservatory of Music from 2003 to 2009. During this period, many works of my students won the top CG awards under my supervision.Have been the 3D technical animation consultant for the biggest CG animation website hxsd.com.cn since 2005.Participated in many programs of 3D advertisement and animation since 2004. Contests and AwardsParticipated in “China Computer Graphics Festival 2003” and my work “The Spirit of Trees” won the award of Excellence in the professional group.The CG work “7980” cooperated with my colleagues was chosen to be shown in the “Digital Art Exhibition – Collection of Works from Chinese, Japanese and Korean Artists” held in Japan.“7980” was also selected to participate in the “China First Contest of Art Design” in 2005 and won the second price.In 2006, six of my works were published in the China most famous magazine “CGM”.In 2009, my work “Meet You” was on the front page of many world renowned CG websites as 3dtotal?highend3d, 3dm3, cgarena, cgchain,3dartistonline and won the “Excellence Award”. I was invited to write on the process of making the character.“Meet You” was also published in the British magazine “3DArtist” and the e-magazine “Cgarena”. This is a link of "Process of Making Meet You" :http://www.3dm3.com/forum/articles.php?action=viewarticle&artid=161 Publication:In 2007, I wrote a book named “Practical Technics in Using ZBrush 3 to Build High-Quality Models”, which published by POSTS & TELECOM PRESS in 2008. More than 10, 000 copies were sold and was a best seller.

Lorenzo Belletti

(Professional)
Lorenzo Belletti

Charles Hamwey

(Professional)
Charles Hamwey

Rodrigo Assaf

(Professional)
Rodrigo Assaf

Computer Graphics

Vray , Adobe Photoshop

Brazil

Digital Art , Character Design

My name is Rodrigo and I´ve got some programming and art background. Since when I got in the university to study computer science I have been pursuing some programming skills but I never let the arts behind in order to combine these areas to become a unique professional.During my masters I wrote a thesis about facial motion capture, using a little of matlab to help me with the involved calculus. After it, I worked in several companies using 3DS Max to model and animate characters for games and videos, and worked with optical motion capture. Nowadays, I am teaching computer graphics at Mackenzie University in the Comunication department. My email is: !

Carlos Leite

(Professional)
Carlos Leite

Catalina Cerva

(Student)
Catalina Cerva

Jose Santiago

Jose Santiago

Tiago Gomes

(Professional)
Tiago Gomes

Motion Pictures & Film

Final Cut Pro , Adobe After Effects, Adobe Illustrator, Cinema 4D

Brazil

Film, Video Editing ,

Profissional no mercado há 6 anos, atuei como Coordenador de edição, Editor de VT e Finalizador em uma produtora de Mídia Out-of-Home em monitores de ônibus, e em uma produtora de cinema como assistente de edição e operador de ilha e pós-produção em filmes publicitários, shows e um longa-metragem.

Geek boots

(Professional)
Geek boots