Denzil O'Neill's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Denzil O'Neill

(Professional)
Denzil O'Neill

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Zbrush

Australia

Anime , Digital Art

None

Muxxi Illustratio...

(Professional)
Muxxi Illustrations and Art

Design (Visual)

Adobe Illustrator , Adobe After Effects

Guatemala

Character Design , Animation (2D), Graffiti and Street Art, Toy Design

Muxxi is an illustrator and character designer based in Guatemala city, her fantastic and colorful world of quirky characters reflect her love of spontaneity, freedom and joy.<br><br>From digital illustrations to murals, she has been growing as an artist, participating in exhibitions, magazines, books and several other projects around the world.

Linda Thornburg

(Professional)
Linda  Thornburg

Equipe Excellence

(Professional)
Equipe Excellence

Azeez Alli

(Professional)
Azeez Alli

Dekel Oved

(Professional)
Dekel Oved

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Digital Art , Animation (3D), Fantasy Art

Born in Toronto, Canada.Has worked in the animation industry in Israel for the past seven years.Afluent in Lightwave 3D, Luxology Modo &amp; Photoshop.Very proficient in communicating visual ideas and creating original imagery.Always interested in broadening my skills &amp; learning new techniques.

Reginald Blanc

(Professional)
Reginald Blanc

Christopher Turner

(Professional)
Christopher Turner

William Doherty

William Doherty

Angela Byrne

(Professional)
Angela Byrne

Bruno Simonetti

(Professional)
Bruno Simonetti

Thiago Naves

(Professional)
Thiago Naves

Jason Gulenchin

(Professional)
Jason Gulenchin

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Anime , Digital Art

None

Al Wang

(Professional)
Al Wang

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Anime , Digital Art

started life as an aspiring comic artist, had my taste of it. now i've moved into the realm of 3d. hoping to learn more.

Olena Stratii

(Professional)
Olena Stratii

Tomasz Opasinski

(Professional)
Tomasz Opasinski

Industrial Design

Adobe Photoshop , Zbrush, Autodesk Mudbox, Cinema 4D

United States

Digital Art , Abstract Design, Art Direction, Concept art

None

Trey Coppland

(Professional)
Trey  Coppland

Yunior Guerra

(Professional)
Yunior Guerra

Entertainment

Adobe Photoshop ,

Dominican Republic

Digital Art ,

Freelance artist from Dominican Republic at the Caribbean.<br><br>Past Jobs:<br>-Trading Card Game Illustration: Iron Gauntlet Industries.<br>-Illustrations for Book Cover.<br>-Character design for various (Games, novels and comics).

Gabriele Orlandi

(Professional)
Gabriele Orlandi

Claudio Lucca

(Professional)
Claudio Lucca

Motion Pictures & Film

Final Cut Pro , Adobe After Effects

Italy

Cinematography , Film, Video Editing

None

Jonathan Mercer

(Professional)
Jonathan Mercer

Francesco Mazza

(Professional)
Francesco Mazza

Music

Italy

2005-2007:<br>Attend the Full Time Courses at CPM Music Institute in Milan.<br><br>2006:<br>Attend Berkley College Of Music clinics at Umbria Jazz, Perugia (Italy).<br>Drummer for CPM Band.<br><br>2007:<br>Plays at the musical improvisation matchbroadcasted live by Radio Popolare.<br><br>Exibitions at the Drum Fest In Santiago de Chile with Horacio Hernandez, Rick Latham, Maxx Furian, Rodrigo Iter, Carlos Figueroa, Manuel Paez, Alessandro Agostini and Fernanda Caldèron.<br><br>Plays with Walter Calloni and Giorgio Palombino at Perc Fest Event in Savona.<br> <br><br>2008:<br>Drummer for "The Singing Office" broadcasted on SKY Vivo (Italy).<br><br>2009:<br>Recorded the spot for the new Fiat Multijet enginr for Green Tomato s.p.a.<br><br>2010:<br>Scribe of the orchestra for Mediaset television program "Io Canto 1" and "Io Canto 2";<br><br>Work for "Flashdance" the musical producted by Stage Entertainment.<br><br>2011:<br><br>Appears with Italian singer Patty Pravo at Video Italia, Domenica 5 and Top of The Pops; and with Selah Sue at Quelli che il calcio..<br><br>Scribe of the orchestra for Mediaset television program "Io Canto 3"<br><br>2012:<br><br>Orchestra Coordinator for Mediaset television program "Scherzi a Parte"<br><br>2013:<br><br>Scribe for 63° Festival di Sanremo<br><br>Attend the Encore Pregram at the Musicians Institute in L.A.<br><br>2014:<br><br>Scribe for 64° Festival di Sanremo. <br><br><br><br><br><br>

Ana Ordonez

(Professional)
Ana Ordonez

Viktor Danko Perk...

(Professional)
Viktor Danko Perkusich Novaes

Chris Nirenberg

(Professional)
Chris Nirenberg

Gonzalo Flores

(Professional)
Gonzalo Flores

Animation

Adobe Photoshop , Vray, Corel Painter, Autodesk 3ds Max

Argentina

Character Design , Vehicle Design

http://www.gonzaloflores.com/bio.htmIllustrator and 3D Artist with a solid portfolio with special emphasis on fantasy, science fiction, iconic designs, characters, creatures, costumes, cultures, environments and technology.Software:PainterZBrushPhotoshopAutodesk Maya clients: Wizards of the Coast (United States) Hasbro (United States) Lucasfilm (United States) Paizo Publishing (United States) Editorial Planeta (Spain) Mc Cann Erickson (Argentina) SaladoMedia (Argentina, Chile, Puerto Rico, Uruguay) 3Dlibery (Argentina) La Factor&iacute;a de Ideas (Spain) La C&uacute;pula (Spain) Heavy Metal (United States) SQP inc (United States) 13Mann (Germany)

Steve Lubetkin

(Professional)
Steve Lubetkin

Slav Kravchenko

(Professional)
Slav Kravchenko

Conrad Allan

(Professional)
Conrad Allan

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Australia

Environmental Art , Animation (3D), Digital Art, Character Design

I am a freelance 3D artist that specializes in Architectural and Environment work. My core software's are 3Ds Max, Vue and SketchUp.I have been working in the industry for about 4 years now but only recently started to do finished rendered images, most of my skills up until now have consisted of fast concept modeling of structures for architects using SketchUpI find that by using SketchUp in my workflow I can very quickly model the basic blocks of the job and then move it to 3Ds Max or straight to Vue for rendering.Vue is my environments weapon, although I have a few others, Vue has an incredible diversity with atmospherics and can be easily tweaked to suite clients needs.

Dan Ball

(Professional)
Dan Ball

Zheng Quan

(Professional)
Zheng Quan

Animation

Adobe Photoshop , Vray, Corel Painter

China

Environmental Art , Digital Art

None

Saulo De Castro

(Professional)
Saulo De Castro

Roberval Santos

(Student)
Roberval Santos

Nahuel Belich

(Professional)
Nahuel Belich

Industrial Design

Zbrush , Adobe Photoshop, Autodesk 3ds Max

Argentina

Concept art , Animation (3D), Fantasy Art

None

Liz Clarks

Liz Clarks

Rene Hendrick

Rene Hendrick
None

Aaron Zhang

(Professional)
Aaron Zhang

Gilberto Magno

(Professional)
Gilberto Magno

Abhishek Saxena

(Professional)
Abhishek Saxena

Ivelin Trifonov

(Professional)
Ivelin Trifonov

Rodrigo Assaf

(Professional)
Rodrigo Assaf

Computer Graphics

Vray , Adobe Photoshop

Brazil

Digital Art , Character Design

My name is Rodrigo and I&acute;ve got some programming and art background. Since when I got in the university to study computer science I have been pursuing some programming skills but I never let the arts behind in order to combine these areas to become a unique professional.During my masters I wrote a thesis about facial motion capture, using a little of matlab to help me with the involved calculus. After it, I worked in several companies using 3DS Max to model and animate characters for games and videos, and worked with optical motion capture. Nowadays, I am teaching computer graphics at Mackenzie University in the Comunication department. My email is: !