Pegah Kazemi's creative profile on folioSWEEP.

[u'Visual Design', u'visual design', u'cg', u'CG', u'cgi', u'CGI', u'effects', u'Effects', u'visual fx', u'character modelling', u'digital sculpting', u'Digital sculpting', u'3D Texturing', u'3d texturing', u'3d painting', u'concept', u'Concept', u'Fantasy', u'fantasy']

Pegah Kazemi

(Professional)
Pegah Kazemi

Marco Aramha

(Professional)
Marco Aramha

Aline Sotelo

(Professional)
Aline Sotelo

ELIANA PELUSO

(Student)
ELIANA PELUSO

Adib Souly

(Professional)
Adib Souly

Serena Zaffaroni

(Hobbyist)
Serena Zaffaroni

Music

Italy

None

Mirko Barone

(Professional)
Mirko Barone

Tairo Fialho

(Professional)
Tairo Fialho

Design (Visual)

Adobe Photoshop , Vray

Brazil

Digital Art , Animation (3D), Fantasy Art

Baron Flame

(Professional)
Baron Flame

Adam Chase

(Professional)
Adam Chase

Autodesk Maya , Adobe Photoshop, Corel Painter

Canada

3D Modeling , Animation (3D), Concept art

None

Ambrosia Sullivan

Ambrosia Sullivan

Design (Visual)

Sketchbook Pro , Adobe Photoshop, Sketchbook Pro, I don't use Software

United States

Illustration , Ink or Pen, Acrylics, Acrylics

None

Will Clermont

(Hobbyist)
Will Clermont

Alexander Nanitchkov

(Professional)
Alexander Nanitchkov

Autodesk Maya , Adobe Photoshop, Corel Painter, Zbrush

Bulgaria

Matte Painting , Animation (3D), Concept art

Alexander Nanitchkov was born in Sofia, Bulgaria and is now 33. A graduate of the Sofia Academy of Fine Arts, he has been painting traditional art for 12 years, favoring acrylic paints on canvas. Recently, he has started to delve deeper into digital art. He has been heavily influenced by the "old masters" and Asian artwork, and is now exploring conceptual environments and character design. http://artofinca.blogspot.com/ www.artofinca.comhttp://tsabo6.deviantart.com/

Samuel Poirier

(Professional)
Samuel Poirier

David Stewart

(Professional)
David Stewart

Travis Couch

(Professional)
Travis Couch

Autodesk Maya , Adobe Photoshop

Canada

Visual FX , Character Design

My name is Travis M. Couch. I'm from Montreal Canada and now i am in Toronto. I share the same passion and love of art as everyone here. Since a child i have loved colour, shapes and figures, from drawing on napkins to now drawing digitaly with a tablet. The best thing about art for me is to see how I can create something from past experiences, or things I feel and see how people connect with it. I'm excited in doing this on cgsociety. I look forward to chatting with you guys!

Gerald Desrochers

(Professional)
Gerald Desrochers

Kexin Ji

(Professional)
Kexin Ji

Tony Flynn

(Professional)
Tony Flynn

Heidi Farrar

Heidi Farrar

Jeremy Kohar

(Professional)
Jeremy Kohar

Fabio Bispo

(Professional)
Fabio Bispo

Gabriela Oliva

(Professional)
Gabriela Oliva

Stefano Zantut

(Professional)
Stefano Zantut

Bram Sels

(Professional)
Bram Sels

Valerie Tremblay

(Professional)
Valerie Tremblay

Computer Graphics

Adobe Photoshop , Adobe Photoshop, Corel Painter

Canada

Environmental Art , Animation (3D), Digital Art, Character Design

I'm currently finishing my 5th project to receive my diplome from Centre Nad. I can't wait to receive it and finally work in the industry!! Any comment on my work would be most welcome!! ^.^

Ahmed Nashabe

(Professional)
Ahmed Nashabe

Computer Graphics

Vray , Adobe Photoshop

Australia

Digital Art , Character Design

Ahmed Nashabe was born in Brisbane, Australia in 1987 to a family of graphic artists. He grew up watching morning and afternoon cartons on television, which lead to a drawing habit of various cartoon characters as a child. He later found another obsession after graduating high school, in science and mathematics, doing 1 year of tertiary study in that industry. Realising it was only a phase, and deciding to follow on with his childhood passion, Ahmed dived into the multimedia industry completing a Diploma of Multimedia in 2006, and is now studying the Bachelor of Animation at Griffith University. He also indulges in various freelance work to add to his folio, and improve his skills and experience. Ahmed hopes to become a great animator, and work on high budget productions, in visual effects and 3D animation.

Grace Park

Grace Park

Sarkhan Hamidov

(Professional)
Sarkhan Hamidov

Autodesk Maya , Adobe Photoshop, Zbrush

Azerbaijan

Visual FX , Character Design

i am a character artist and i'm available for freelance or full-time job... thanx..

Ole Knudsen

Ole Knudsen

Jason Rosette

(Professional)
Jason Rosette

Nacho Malter

(Professional)
Nacho Malter

Industrial Design

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Argentina

Anime , Digital Art

None

Talitha Taveira

(Student)
Talitha Taveira

Design (Visual)

Adobe In-Design , Adobe Photoshop, I don't use Software, I don't use Software

Brazil

Caligraphy , Digital Art, Sculpting, Watercolor

None

Martin Garnier

(Professional)
Martin Garnier

Roberto Robuffo

(Professional)
Roberto Robuffo

Design (Visual)

Adobe Photoshop , Adobe Illustrator, Cinema 4D, Corel Painter

Alessandria

3D Modeling , Digital Art, Product Design

None

Samuel Maciel

(Professional)
Samuel Maciel

Justin Jones

(Professional)
Justin Jones

Design (Visual)

Autodesk Mudbox , Adobe Photoshop, Autodesk 3ds Max

Canada

Digital Art , Animation (3D), Fantasy Art

I am a recent graduate of the Devstudios 3D animation course. I received an 85% completion with outstanding marks in modeling and texturing. Now I am looking for a career in which I can put these skills to work. I'm available for contract work as well as full time. Area is not important as I am willing to relocate if needed. The following is my resume and cover letter.Although I have no official experience in the video game industry, I hope that with my skills in 3D animation and traditional drawing and sketching that I may find a career with your company. I am fresh out of college with an over-imaginative mind and desire to create the next generation of games. I work well under pressure and need to be constantly working, so no workload is too much for me to handle. I work well as a team and would strive to never slow down the group. As a current resident of Rocky Mountain House, AB, Canada, I am willing to relocate for my future career.SincerelyJustin JonesResumeJustin JonesBox 2534Rocky Mountain House, AlbertaT4T 1J6(403)-729-2363(403)-304-9769EducationName of School: DevStudiosGrade: CollegeDiploma: 3D Animation Diploma Graduating Year: 2007Special Courses Taken: 3D modeling, texturing, animating, and riggingName of School: David Thompson High SchoolGrade: 12Diploma: Alberta High School Diploma Tech PrepGraduating Year: 2006Academic Awards: Outstanding achievement 80% and above in subjectsSpecial Courses Taken: Welding, Carpentry, Audio/Visual studiesCertificates/Licenses Earned: Class 5 Drivers License First Aid Certificate H2S AliveSkillsSkills Demonstrated At Work: Ability to work as a team, under pressure, and within a deadline.Skills Demonstrated In School: Reliability, Endurance, Strength Patience, Obedience, Intelligence Creativity, Sociable, Cooperative, Fast Learner, Devotion, Hard WorkingSkills Demonstrated At Home: Ability to operate heavy machinery, Able to work efficiently, Pleasant, Easy going, Able to operate chainsaw, Able to lift heavy objectsResponsibilities of Family Split and Stack wood, Assistant mechanic,And Home: Yard maintenance, Care for pets, Harrow gardens and fieldEmployment Name of Establishment: Boston PizzaLocation: 4402-41st Ave, Rocky Mountain House, Alberta Phone Number: (403)-846-2343Employer: WandaDuties: Pasta ChefStarting employment: May 2006End of employment: August 2006Reason for leaving: I was starting college in early SeptemberReferences: Shae Lowther (403)-729-2754 (403)-844-7406 Doug and Marilee Walker (403)-729-2724 Dustin Nelson 1-866-423-4101

Alessandro Lima

(Professional)
Alessandro Lima

Industrial Design

Adobe Photoshop , Vray, Zbrush

Brazil

Vehicle Design , Vehicle Design

I'm working in a Company called Aquiris Game Experience that develops ADverGames ad Virtual Reality for many Company. In this team, I'm answerable for create Characters and objects Lowpoly and Highpoly.For one yar I worked in a Shouthlogic Studios that develops games for consoles like PS2, PS3, XBox, XBox360 and PC. I was answerable for create complex Assets and Charaters Lowpoly and Higholy to Next Gen Games (development technics to create Normal Mapping and Occlusion Mapping), and other objects too.I'm study at Uniritter University in a currently Graphic Designer Graduation and I'm participating in a Project of Initiation Discent called "Travelling" ("Viajando").For 3 years, I worked with Design Architeture in a Company Compumanager, in Brazil. At this moment I developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations.For a year I worked as a volunteer in a Project CROMOSLAB at Unisinos, where I could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio. Alessandro Lima

Paul Jason Baker

(Student)
Paul Jason  Baker

Jason Bennett

(Professional)
Jason Bennett

Pat Nunnari

(Professional)
Pat Nunnari